Don't forget to roll your high level maps!
hmm, so i guess it wont be enough to just alt regal maps anymore, you will want to alch / chaos spam them, atleast high level ones for more IIQ and pack size.....
i dont have problem with that if they would remove mods like blood magic, temp chains, - max resists.... |
|
" If GGG adds 3 level to the top map pool and makes those extremely rare compared to the 78 maps, while 78's remain at the same drop-rate. Did they actually decrease xp gains or increase them? Your slandering a new mapping system you don't fully comprehend, which is negativity. It's not that hard to grasp. Your also implying that rolling hordes will yield greater rewards then rolling the maps under the new map system. Which again, you have no data to back up. so yeah, baseless negativity. And no, some sample set's of a 2 week duration beta are not enough to give comfortable readings on the map availability. Which most people realize, except for the people complaining and doom and glooming GGG obviously. Peace, -Boem- Freedom is not worth having if it does not include the freedom to make mistakes
| |
" That is exactly what I think too BUT there is another problem - they changed (aka lowered) the droprates for maps a lot. Take a look at the map I posted above. This is one hell of a map and only offers 14% monster pack size. On the other hand the old hordes mob offer up to 50% monster pack size without adding any danger to the map. Therefore xp wise it is a good idea to alt all the existing high level maps before 2.0 hit the server. A simple max rolled hordes map with no other mods that was just chiseled before offers 50% more XP and 70% more quantity - 20% from chisels and 50% more mobs equals 50% more drops (in fact it is even more because the 20% apply to the 50% more mobs as well). That is 50% more XP and ~80% more drops for playing a white map (difficulty wise)! There simply is no safer way to level your toon. German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung! torturo: "Though, I'm really concerned, knowing by practice the capabilities of the balance team." top2000: "let me bend your rear for a moment exile" Last edited by 666lol666 on Jul 1, 2015, 5:19:05 PM
| |
Can you post some example maps? I never seen horde affix.
Git R Dun! Last edited by Aim_Deep on Jul 1, 2015, 7:45:19 PM
| |
They also nerfed zana daily map levels. Acquiring/maintaining 73+ map pools is hard enough just with that change but you also need to yolo crazy map bosses just to stand a hope of maintaining your maps.
Speaking as a lvl 84 hc beta char. We will see if the map drop rates are improved in the Friday beta patch. | |
" Ok ok, the right name is "of Hordes" and I really have a hard time to believe that you never saw one before. ^^ But anyway here we go: edit: the mod combination of the third map is (at least in my opinion) the best combination possible. German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung! torturo: "Though, I'm really concerned, knowing by practice the capabilities of the balance team." top2000: "let me bend your rear for a moment exile" Last edited by 666lol666 on Jul 1, 2015, 8:59:33 PM
| |
Oh ic. I call it pack size. Indeed its the best. I never had a problem with even 78 maps after rolling of horde.
Git R Dun!
| |
" Dear lord, what do I read... There will add another layer of map levels. | |
are shrines worthy enough to roll hordes on it? i find that map pretty small compared to shipyard/court imo
what up cuzz
| |
So even the old maps will roll new mods after 2.0 hits?
What if I roll a blue map now, before 2.0. Then regal it when 2.0 hits? Will it have 2 old mods and a new mod? EDIT: Found this quote from here:https://www.pathofexile.com/forum/view-thread/1297319 " It says "only new maps getting new map mods" , which implies the basis of this thread is wrong. You should be able to roll your old maps anytime. As long as they are old maps, they will still have their old mod pool. Last edited by t3hjs on Jul 9, 2015, 11:19:17 PM
|