[3.1] BERSERKER/JUGGERNAUT 288k DPS Ice Crash/EQ Crit Staff AKA "The Shattering Karui"

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Myhunter267 wrote:
Currently using this setup
, got around 98k dps on tooltip (with concetrated effect instead crit strikes). So what can I add here to increase dps (wanna 1shot anything I see)? And how to calculate real dps from Earthquake?

You don't want to use faster attack with earthquake, it's a 1-hit skill. Use some other gem with it, like added fire. For max DPS I'd then recommend: Eartquake - Melee phys - less duration - conc effect - inc aoe - added fire dmg.
1H+Shield High Block&Spell Block Tank: http://www.pathofexile.com/forum/view-thread/868995
Ice Crash Crit Staff AKA "The Shaterring Karui": https://www.pathofexile.com/forum/view-thread/1289037
Tanky Block+AR+EV Ranger Crit Reave Dagger/Claw: https://www.pathofexile.com/forum/view-thread/1301888
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Myhunter267 wrote:
Currently using this setup
, got around 98k dps on tooltip (with concetrated effect instead crit strikes). So what can I add here to increase dps (wanna 1shot anything I see)? And how to calculate real dps from Earthquake?


idk about the helm but i was thinking of using LC, is it nice?
IGN: hyrenfreak
Do you recommend Concentrated effect or increased crit gem with hegemony's era?
IGN: hyrenfreak
i have some question while building it

>since EQ is a 1 hit KO skill, should i change warlord+ blasphemy into herald of ash?

>this is a crit build but like i said b4, we didnt spam EQ much, like 1 hit for a pack. maximum to 2-3 hit. is it worth to go for EQ or ice crash is more benefit from this build ?

>if im using EQ then ice golem or fire golem is better ?
A casual PoE guy with some virtual achievement:
- Have a character LEVEL 1 0 0 in: Ranger, Marauder, Shadow, Witch, Templar, Scion and Duelist.
- Rank 1 Juggernault in Atlas Invasion Event
- Rank 5 Juggernault in Delirium Every Where Event
- Rank 4 Chieftain in Endless Heist SSF
loving how this build is looking and excited since I have finally managed to snag a hege but I have a quick question, when taking the tank HC version of this build, about how high in tier of maps can it typically handle?
The past is a ghost that haunts you from the moment it exists, until the moment you do not.
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hyrenfreak wrote:
Do you recommend Concentrated effect or increased crit gem with hegemony's era?

Both are very good, but if you're using conc effect, you HAVE to use inc aoe with it too, otherwise your aoe will suck, and so will your clear speed.
1H+Shield High Block&Spell Block Tank: http://www.pathofexile.com/forum/view-thread/868995
Ice Crash Crit Staff AKA "The Shaterring Karui": https://www.pathofexile.com/forum/view-thread/1289037
Tanky Block+AR+EV Ranger Crit Reave Dagger/Claw: https://www.pathofexile.com/forum/view-thread/1301888
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i have some question while building it

>since EQ is a 1 hit KO skill, should i change warlord+ blasphemy into herald of ash?

>this is a crit build but like i said b4, we didnt spam EQ much, like 1 hit for a pack. maximum to 2-3 hit. is it worth to go for EQ or ice crash is more benefit from this build ?

>if im using EQ then ice golem or fire golem is better ?

You can try, but not sure if you'll have mana problems then. Try it and see for yourself.

Both skills are good and have their pros and cons, it's your decision which one you'll use.

Ice golem is the best golem for this build, period.
1H+Shield High Block&Spell Block Tank: http://www.pathofexile.com/forum/view-thread/868995
Ice Crash Crit Staff AKA "The Shaterring Karui": https://www.pathofexile.com/forum/view-thread/1289037
Tanky Block+AR+EV Ranger Crit Reave Dagger/Claw: https://www.pathofexile.com/forum/view-thread/1301888
"
loving how this build is looking and excited since I have finally managed to snag a hege but I have a quick question, when taking the tank HC version of this build, about how high in tier of maps can it typically handle?

It wouldn't make any sense to me to make a build which can't handle high tier maps. It can handle every tier, as every build should.
1H+Shield High Block&Spell Block Tank: http://www.pathofexile.com/forum/view-thread/868995
Ice Crash Crit Staff AKA "The Shaterring Karui": https://www.pathofexile.com/forum/view-thread/1289037
Tanky Block+AR+EV Ranger Crit Reave Dagger/Claw: https://www.pathofexile.com/forum/view-thread/1301888
Question about Life Leech, cap etc:
So with my final two ascendancy points i spec'd into Rite of Passage (I think it's called that) for the 6% damage reduction.
I was playing with the idea of 2% life/mana leech (Pain Reaver) but something was telling me 2% would cap me out per hit due to the sizeable hits from EQ? Also throwing in the leech from Warlord's Mark would that make Pain Reaver useless?
Am I being dumb?

I was thinking of chucking out Warlord's Mark, throwing in Assassin's Mark with Pain Reaver, but then how would i easily get Endurance charges?

Thoughts thoughts thoughts...
Works great in early game with Pillar of the Caged God

Spoiler


1000 AOE DPS at lvl 35


Thanks (-:

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