4 equals max sockets on a 4 slot item but 4 does not equal max links on a 4 slot?

It takes what, 15 fuses at most to 4link something? It would be a really unnecessary change, just slow down.
IGN: WeenieHuttSenior
US East
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Caustic2 wrote:
It takes what, 15 fuses at most to 4link something? It would be a really unnecessary change, just slow down.


Yet it takes only one to skip a 4 link. I'm suggesting you eliminate the possibility for human error, what is wrong about that in this case?
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Last edited by AdzPoE on May 27, 2015, 1:11:19 AM
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AdzPoE wrote:
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mark1030 wrote:
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AdzPoE wrote:
I realise this as I have been here for quite a while myself, wondering if masters could do the job of breaking links at a cost (random roll) of 1 fuse.

I know it costs 5 fuse for 4 link.. but I don't want to go to the bench all the time as it's becoming the solution to everything. I like to gamble sometimes even in small quantitys.
What do you mean? Break a 6 link or a 5S5L? Those are the only two situations that a single fusing won't break the links.


I'm suggesting that with the masters in the game perhaps it could be possible to add a feature on vorici's bench for breaking links and make it so manually fusing you cannot skip max item links.

The difficulty of obtaining and value of the 6 link provide the only reasons for not wanting ever to break it's links.

Maybe it's more relevant now with vorici in the game, just a suggestion.




This is a great idea, especially since only players who've played enough to get Vorici to a relevant level will need to do this.
FYI: It's not a fantasy story, it's a cosmic horror story.
Because if you had to use vorici to break it you would only be able to get a two link and two unlinked sockets for one fuse, or you would have to spend three fuses for three links. Also, its just a waste of dev time for a complete non-issue. The only thing you have to do to never do this again is pay the absolute slightest bit of attention.
IGN: WeenieHuttSenior
US East
So you want them to make it so you can't break a 4 link with a fusing? So you can spam fusings without worrying about getting a 4 link and then breaking it? If you plan on mindlessly spamming fusings at it, why wouldn't you just use the master to 4 link? If you aren't planning on mindlessly spamming then there is no risk of going past the 4 link. it's only 5 fusings before you spent more than the master. If you can't click one at a time for 5 fusings, you need to go easier on the caffeine.
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Caustic2 wrote:
Because if you had to use vorici to break it you would only be able to get a two link and two unlinked sockets for one fuse, or you would have to spend three fuses for three links. Also, its just a waste of dev time for a complete non-issue. The only thing you have to do to never do this again is pay the absolute slightest bit of attention.


If you read what I said, I am suggesting that vorici should offer the singular fuse reroll function (breaking any links) and make it so by manual fusing you cannot skip maximum links ever. I see this as a fair improvement. Though, i don't even know what i propose would be possible however we are in a time where what we all thought once impossible has all but happened.
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Last edited by AdzPoE on May 27, 2015, 1:48:18 AM
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mark1030 wrote:
So you want them to make it so you can't break a 4 link with a fusing? So you can spam fusings without worrying about getting a 4 link and then breaking it? If you plan on mindlessly spamming fusings at it, why wouldn't you just use the master to 4 link? If you aren't planning on mindlessly spamming then there is no risk of going past the 4 link. it's only 5 fusings before you spent more than the master. If you can't click one at a time for 5 fusings, you need to go easier on the caffeine.


You are getting a bit personal. I spent 4 fusings total, it skipped a 4 link. I don't care about the fusings lost, I've wasted currency on plenty of dumb stuff, knowingly and for fun. I was honestly just making a suggestion I don't see why i'm being flamed for seeing this as a flaw in the game.
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Last edited by AdzPoE on May 27, 2015, 1:38:57 AM
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Loreweaver wrote:


This is a great idea, especially since only players who've played enough to get Vorici to a relevant level will need to do this.


I personally would vote for it being on vorici's bench immediately at lvl 3 in aid of being convenient.
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AdzPoE wrote:
I don't see why i'm being flamed for seeing this as a flaw in the game.


Because your solution would be a flaw. Imagine you wanted a 2link and a 2link, but you roll a 4link. You then have to break that 4link with a fuse that is guaranteed to not get you a 2-2 link. So then you dump two more fuses and get another 4 link, then have to dump another fuse to break that four link, then have to spend another fuse at least. Or better yet, imagine that its a new league and you don't have vorici at the appropriate level yet. That would be incredibly annoying. As it currently stands, rolling over a four link isn't a problem because of how few it takes.
IGN: WeenieHuttSenior
US East
Last edited by Caustic2 on May 27, 2015, 1:46:12 AM
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Caustic2 wrote:
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AdzPoE wrote:
I don't see why i'm being flamed for seeing this as a flaw in the game.


Because your solution would be a flaw. Imagine you wanted a 2link and a 2link, but you roll a 4link. You then have to break that 4link with a fuse that is guaranteed to not get you a 2-2 link. So then you dump two more fuses and get another 4 link, then have to dump another fuse to break that four link, then have to spend another fuse at least. Or better yet, imagine that its a new league and you don't have vorici at the appropriate level yet. That would be incredibly annoying. As it currently stands, rolling over a four link isn't a problem because of how few it takes.


You again haven't read what I propose.

It would be a completely new feature where by adding a randomly rolling fuse function costing 1 fuse (breaking any max linked item's links), it doesnt just break the links it also randomly rolls the items links just as a singular fusing does.

Given that you can cherry pick my comments, overlooking the rest of what I have said astounds me but I guess it shouldn't.
Make Things For Smile!
Last edited by AdzPoE on May 27, 2015, 1:57:11 AM

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