Alpha's with RRRB in standard: any use for it?

While trying to get a different set of colors, I rolled up a RRRB socket combination on my alpha's:

Is there any real interest or use in this? It would take over 1000 chromes or so on average (using Vorici) to get these colors, so if possible I'd like to sell it for somewhere in the 3ex neighborhood. But how often does a build have the 138 dex and wants to run 2 red and 1 blue aura (assuming the third red is a reduced mana)? I can imagine a reasonable aura combo: clarity + purity of fire + vitality, for an RF incinerator or something. But would they bother with this helm or just use some other choice of gear?

If anyone's interested in buying it, let me know, but mostly I just want to know if there's any point in even trying to sell it. Because if it's little more than a unlikely curiosity I'd just continue to roll for the sockets I actually want.
Last edited by TimeDilation on May 21, 2015, 5:35:53 PM
Keep in mind that if the changes to reduced mana/enlighten from beta go live, that blue socket can/would be used for enlighten. Doesn't really leave much options open then.

Red auras:

- Vitality

- Purity of fire

- Herald of ash

- Anger

- Determination

Besides rf build, maybe a molten strike?
Anger wrath reduced mana empower
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Draeil wrote:
Keep in mind that if the changes to reduced mana/enlighten from beta go live, that blue socket can/would be used for enlighten. Doesn't really leave much options open then.

Red auras:

- Vitality

- Purity of fire

- Herald of ash

- Anger

- Determination

Besides rf build, maybe a molten strike?

Herald of Ash isn't an aura, unfortunately.

The enlighten thing is a good point. Those proposed changes could have a significant impact on the value of alpha's and the desired socket colors.
Last edited by TimeDilation on May 21, 2015, 5:36:42 PM
The first thing that came to my mind was ES based RF as well.

Discipline, reduced mana, vitality and empower/determination.

Still sounds like an odd combination to me.
A melee build that wanted to boost evasion could find it interesting. But not 3ex interesting. Reason: because evasion while useful to melee can easily be added in other ways at much less cost than that.
Pre 2.0.0
(21)Anger (21)Wrath (4)Empower (21)Reduced Mana. Super end-game set up for Ele-Attack builds.

Post 2.0.0
(21)Vitality (21)PurityFire (4)Enlighten (4)Empower. End-game Righteous Fire build.

(21)Empower (21)Anger (4)Enlighten (21)BloodMagic. Super end-game low-life Fire-Attack/Spell* build.

(21)Generosity (21)Anger (21)Wrath (4) Empower. Super end-game aura supporter focusing elemental damage.

(21)Spell Totem (21)Anger (Or red aura) (21)Reduced Mana** (21) Increased Area of Effect. Random totem aura without reserving mana.
(21)Spell Totem (4) Empower (21)Reduced Mana** (21) Wrath(Or blue aura). Random totem aura without resrving mana.


(21)Vaal Discipline(Or blue aura) (4)Empower (21)Increased Duration (21)Spell Totem. ??? I don't know what's gonna happen for this one.



*Anger will affect spells post 2.0.0
**Reduced mana only affects spell cost post 2.0.0
https://www.pathofexile.com/forum/view-thread/1394759 - Suggestion for beginner tutorial.
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Exialis wrote:
Pre 2.0.0
(21)Anger (21)Wrath (4)Empower (21)Reduced Mana. Super end-game set up for Ele-Attack builds.

Post 2.0.0
(21)Vitality (21)PurityFire (4)Enlighten (4)Empower. End-game Righteous Fire build.

(21)Empower (21)Anger (4)Enlighten (21)BloodMagic. Super end-game low-life Fire-Attack/Spell* build.

(21)Generosity (21)Anger (21)Wrath (4) Empower. Super end-game aura supporter focusing elemental damage.

(21)Spell Totem (21)Anger (Or red aura) (21)Reduced Mana** (21) Increased Area of Effect. Random totem aura without reserving mana.
(21)Spell Totem (4) Empower (21)Reduced Mana** (21) Wrath(Or blue aura). Random totem aura without resrving mana.


(21)Vaal Discipline(Or blue aura) (4)Empower (21)Increased Duration (21)Spell Totem. ??? I don't know what's gonna happen for this one.



*Anger will affect spells post 2.0.0
**Reduced mana only affects spell cost post 2.0.0

I hadn't considered spell totem. Interesting.
RF Incinerate build?

RM, PoF, Vitality, Clarity

Idk if RF inc builds use those auras, but I think it would work ok.
Anger-Wrath-Generosity-Reduced Mana

On an animate weapon build.

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