Anyone got a pic of that alternative HUD?

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ionface wrote:
They were really trying to push the ancient greek aesthetic when they introduced Forsaken Masters. I'm not sure why. Now it's back to a mix of gothic fantasy and Maori art.


The aesthetic is roman, and it shows in all the game (specially Act III and the aquaeducts in Act IV). I wonder how people can ignore that.

The game has a mix of dungeons, wilderness, maori things, australian things, roman things and arguably mayan like things (Vaal) with a touch of nightmares here and there.

I couldn't care less about the ladies (I didn't notice their presence) but the statue size was right, and the new UI was just bad.
Add a Forsaken Masters questline
https://www.pathofexile.com/forum/view-thread/2297942

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