MTX Armor overlapping issues

Hello,
I have been mixing my armor MTXs for a while now and I just wanted to make you guys aware of the fact that a few (I haven't been able to test all of them) armor effects have an unfortunate issue with overlapping, which is really unfortunate.

Perhaps some kind of dominance ranking for MTXs could resolve this issue. Where, if say the chest armor is NR.1, all other effects underneath it will be hidden where the body armor starts. Or they could be pushed back closer towards the character.

It would be nice if this issue would eventually be resolved, it's one of those nit-picky quality of life visual issues that would enhance the general authenticity of wraeclast.

Here are some screenshots that I've made to show off this issue:

Bigger Resolution: http://i.imgur.com/tgESftZ.png

I have only tested this with the Shadow and the Templar with limited effects so far, but I will add more examples as I go.

Thank you. :)
IGN: Vexivian

Vexivian-Loot.filter
https://www.pathofexile.com/forum/view-thread/1405454

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