All this commotion about the Mjölner

Hey fellow exiles,

I've been hearing all this commotion about the nerf bringing the cast chance down to 30% from 50% and why it should be a global nerf and no legacies to be made. I'm here to explain why that is completely unecesary.

1 - The Mjölner is not really overpowered. Its really hard to move around and play effectively with it. I have friends with builds costing half the value of a Mjölner who can accomplish basically the same thing.

2 - Legacies would only be in Standard league, meaning it won't have any effect on the serious new leagues and races. Thats why legacies have always been made in the past. Standard is the non-competitive and chill league.

3 - Those who have Mjölners are generally those who play more and make up a more solid part of the community. It would be pointless to upset them all for something that doesn't need to be done.

4 - What about those who cry? Simple, the babies who cry and complain about the Mjölner just don't have one. They would love to see the ones who do suffer. Path of Exile is a grinding game where you are rewarded for playing more. These expensive items are some of those rewards.

5 - Since the Mjölner is a core item in builds it's used in, those people would be greatly effected - again for no real reason.

Thank you for taking the time to read my opinion. No offense inteded to any of the winners.
Sincerely,
Ren
Uber Atziri & Mirror Service: https://www.pathofexile.com/forum/view-thread/1187517
Spectral Throw Guide: https://www.pathofexile.com/forum/view-thread/1692620
Mjolner Guide: https://www.pathofexile.com/forum/view-thread/1519485
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Rexire wrote:


I've been hearing all this commotion about the nerf bringing the cast chance down to 30% from 50% and why it should be a global nerf and no legacies to be made.


The new chance in beta is currently set to 30, that doesn't mean they will update the current values to match, nor should they, this is a perfect example of an item they should make legacy rather then "updating" the current versions.

A) They aren't changing the item completely, only numbers. Unlike CoE where they changed it to not work with PA and other extremely powerful spell modifiers, in that case all versions changed, similar to abbusus being changed from crit multi to melee crit multi.

B) It isn't like the atziri gloves, were crit already have a number of advantages, paired with being vastly superior to vaal pact, in this case the gloves were reduced globally to better compete with a keystone, last time I checked there was no mjolner keystone.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
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goetzjam wrote:
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Rexire wrote:


I've been hearing all this commotion about the nerf bringing the cast chance down to 30% from 50% and why it should be a global nerf and no legacies to be made.


The new chance in beta is currently set to 30, that doesn't mean they will update the current values to match, nor should they, this is a perfect example of an item they should make legacy rather then "updating" the current versions.

A) They aren't changing the item completely, only numbers. Unlike CoE where they changed it to not work with PA and other extremely powerful spell modifiers, in that case all versions changed, similar to abbusus being changed from crit multi to melee crit multi.

B) It isn't like the atziri gloves, were crit already have a number of advantages, paired with being vastly superior to vaal pact, in this case the gloves were reduced globally to better compete with a keystone, last time I checked there was no mjolner keystone.


Oh okay, I've just been hearing a lot people say the change will be global and no legacies will be made.
Sincerely,
Ren
Uber Atziri & Mirror Service: https://www.pathofexile.com/forum/view-thread/1187517
Spectral Throw Guide: https://www.pathofexile.com/forum/view-thread/1692620
Mjolner Guide: https://www.pathofexile.com/forum/view-thread/1519485
It could go either way at this point and as a Mjolner user myself, I am leaning more towards GGG doing a retroactive nerf where all Mjolner Gavels will have the new 30% value on them. Personally, I do not think it is needed, but I will adapt and move with whatever ends up happening, though I'd like GGG to think it through and not have another 'Soul Taker Nerf' on their hands where the item itself got nerfed for the wrong reasons and instead other mechanics getting changed were more than enough to bring it inline without touching the item at all.
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Rexire wrote:
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goetzjam wrote:
"
Rexire wrote:


I've been hearing all this commotion about the nerf bringing the cast chance down to 30% from 50% and why it should be a global nerf and no legacies to be made.


The new chance in beta is currently set to 30, that doesn't mean they will update the current values to match, nor should they, this is a perfect example of an item they should make legacy rather then "updating" the current versions.

A) They aren't changing the item completely, only numbers. Unlike CoE where they changed it to not work with PA and other extremely powerful spell modifiers, in that case all versions changed, similar to abbusus being changed from crit multi to melee crit multi.

B) It isn't like the atziri gloves, were crit already have a number of advantages, paired with being vastly superior to vaal pact, in this case the gloves were reduced globally to better compete with a keystone, last time I checked there was no mjolner keystone.


Oh okay, I've just been hearing a lot people say the change will be global and no legacies will be made.


People talk alot of shit and don't have any information to back it up. Just because something is currently changed on beta doesn't mean it will be that way when 2.0 comes or if the change will be retroactive (except gems, cause those are)

GGG rarely (like 3 items total) changes all current items to match the new one, I don't think even if they wanted to change mjolner that the community would accept a change to existing items like what you are hearing, that alone is reason not to do it, but we can wait and see.

More then likely people just trying to crash the prices of mjolner on standard, buy them before the patch for cheap and cash in on the new legacy value, happens quite often TBH.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
Last edited by goetzjam on May 6, 2015, 10:39:57 AM
Seems odd considering the problem build required like 4 other uniques to function.
I'm not rich enough to have one, but I see by the trade channels on Standard a lot of them comming up for sale recently, and the price seems to be inching down. (I've been specifically watching for one)

This leads me to believe that a lot of people out there with them are thinking that it WILL probably be a retroactive nerf, and I don't disagree. Otherwise, wouldn't they be hanging on to them to be able to charge double or triple their worth right now?
I've never been in a party where someone with a mjolner wasn't able to carry all 6 of us without even the slightest problem. The rest of the party really couldn't do something even if they wanted though, because the mjolner cunts have to drop everyone's fps to single digits.

Even still, they've buffed discharge damage in CB and the gavel base speed will be 1.15, so it absolutely should be a retroactive nerf.
IGN: WeenieHuttSenior
US East
Last edited by Caustic2 on May 6, 2015, 12:06:26 PM
"
SL4Y3R wrote:
Seems odd considering the problem build required like 4 other uniques to function.


Which are all extremely rare, 2 of which are legacy already. They are also nerfing much of the mechanics behind this build, like IC so I'm not sure why they are nerfing mjolnir too. Honestly I like the idea of having such a powerful weapon in the game. Not like you can just throw it on any build and be OP either. Besides you breaking my fucking computer when you played the build I've never had a problem with it.

But if they do change it, it should be the normal legacy change. It's a straight value change, not a global mechanic change.

"
goetzjam wrote:
in that case all versions changed, similar to abbusus being changed from crit multi to melee crit multi.


Pretty sure abyssus has always been melee crit multi. It's a brother laz unique and wiki has no changelog saying it was changed. I can't imagine a world where that would get released as non-melee as it came out around the time they started nerfing crit multi.
Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856
"
Caustic2 wrote:
...The rest of the party really couldn't do something even if they wanted though...


^^This LOL. Just stand back and watch and try to keep up. My "OK" run speed cant even keep up with the clear speed in 6 party 76+ maps. That should tell you something right there.

(Although some tornado shot builds I run with are close to the same) I literally (figuratively) am standing beside myself sometimes.

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