[Item Filter] One Filter to Rule Them All 4.9.2 (Updated 2021-10-25 / EOL)

It's only inconsistent if you ignore the chaos/regal and chromatic background for the way it is.

Also, good bases are highlighted by a border. Which is applied first (=takes precedence over RGB).

If you want to change it, search for "### Chromatic Orb Recipe - Rare". That will get you to the section in question containing four blocks. The last one deals with the "large" Chromatics.

Let me know if you need a hand.
One Filter to Rule Them All: https://www.pathofexile.com/forum/view-thread/1259059
"
Muldini wrote:
I

Also, good bases are highlighted by a border. Which is applied first (=takes precedence over RGB).


Not realy.
The best bases are highlighted.
Good bases are not highlighted.

For example a Vaal Axe and a Fleshripper is highlighted. Void Axe/Despot Axe ... arn't highlighted.

Let me give you an example. Currently i'am wearing (playing selffound)
. Obviously there is no need to highlight it but there certainly is no reason to "make it smaller" by default if it drops as a RBG item.

A filter "warning" me to not pick up a good (or at least decent for arguments sake) base items because it's a RBG recipe makes no sense at all.
Last edited by DasName on Oct 27, 2015, 5:13:17 PM
We disagree. I told you how to change it if you like.
One Filter to Rule Them All: https://www.pathofexile.com/forum/view-thread/1259059
Is there a kind of Index for the used colors?

e.g. light blue magic items, some kind of rarity border colors and other which are not explained in the start post....

Dont found anything in the filter text itself.

ty
"better to simply go balls deep full retard if you gonna go retard." -Boem-



Sheer volume made me leave it out, but I hope the list at the end helps.

If there's anything you would like to change but can't because of missing comments, please let me know. Also, if you are going to build an exportable theme using Filtration, please let me know as well.

/edit:
Sometimes you'll see the fourth value (opacity) being 0, as in "SetBorderColor 127 127 127 0 #Rares - DropLevel <= 45". It's there so you can easily modify it while not showing it ingame by default.

Spoiler

SetBackgroundColor 0 0 0 190 #Hide
# SetBackgroundColor 0 0 0 200 #Dimmed Background
SetBackgroundColor 0 0 0 200 #Dimmed Background
SetBackgroundColor 0 0 0 220 #Currency - Armourer's Scrap & Blacksmith's Whetstone
SetBackgroundColor 0 0 0 220 #Currency - Portal & Wisdom Scroll
SetBackgroundColor 0 0 0 220 #Currency - Scroll Fragment & Alteration Shard
SetBackgroundColor 0 0 0 235 #Currency - Medium Value
SetBackgroundColor 0 0 0 241 #Chaos + Regal Recipe - Rare
SetBackgroundColor 0 0 0 255 #Amulets, Rings, Belts - Rare
SetBackgroundColor 0 0 0 255 #Best BaseType for Zone - Endgame - Armour
SetBackgroundColor 0 0 0 255 #Best BaseType for Zone - Endgame - Weapon
SetBackgroundColor 0 0 0 255 #Best BaseType for Zone - Progression - Armour
SetBackgroundColor 0 0 0 255 #Best BaseType for Zone - Progression - Weapon
SetBackgroundColor 0 0 0 255 #Currency - Blessed Orb
SetBackgroundColor 0 0 0 255 #Currency - Cartographer's Chisel
SetBackgroundColor 0 0 0 255 #Currency - CatchAll
SetBackgroundColor 0 0 0 255 #Currency - Orb of Alchemy
SetBackgroundColor 0 0 0 255 #Currency - Orb of Fusing
SetBackgroundColor 0 0 0 255 #Currency - Orb of Scouring
SetBackgroundColor 0 0 0 255 #Currency - Vaal Orb
SetBackgroundColor 0 0 0 255 #Currency - Valuable
SetBackgroundColor 0 0 0 255 #Currency - Very Valuable
SetBackgroundColor 0 0 0 255 #Currency - Very Very Valuable
SetBackgroundColor 55 55 55 #Amulets, Rings, Belts - Magic 84+
SetBackgroundColor 55 55 55 #Amulets, Rings, Belts - Normal 84+
# SetBackgroundColor 55 55 55 #Animate Weapon
SetBackgroundColor 70 70 70
SetBorderColor 0 186 254 0 #Divination Card - The Carrion Crow
SetBorderColor 0 186 254 #Divination Card
SetBorderColor 0 255 150 #5L
SetBorderColor 0 255 150 #6L
SetBorderColor 0 255 150 #6s
SetBorderColor 0 255 150 #Currency - Very Very Valuable
SetBorderColor 0 255 150 #Divination Card - Very Very Valuable
SetBorderColor 0 255 150 #Fishing Rod
SetBorderColor 0 255 150 #Unique - Very Very Valuable
SetBorderColor 127 127 127 0 #Rares - CatchAll
SetBorderColor 127 127 127 0 #Rares - DropLevel <= 45
SetBorderColor 127 127 127 0 #Rares - DropLevel <= 60
SetBorderColor 127 127 127 0 #Rares - Staves, Wands & Quivers
SetBorderColor 127 127 127 #Chisel Recipe
# SetBorderColor 127 127 127 #Misc - Quality 5%+
SetBorderColor 127 127 127 #Sacrificial Garb
# SetBorderColor 136 136 255
SetBorderColor 136 136 255 #Jewels - Magic
SetBorderColor 150 0 0 #ItemLevel 77+ - Craft Bases - Armour
SetBorderColor 150 0 0 #ItemLevel 77+ - Craft Bases - Weapon
SetBorderColor 150 0 0 #ItemLevel 77+ - Jewelery
SetBorderColor 150 0 0 #ItemLevel 77+ - T1 Armour
SetBorderColor 150 0 0 #ItemLevel 77+ - T1 Weapon
SetBorderColor 150 0 0 #ItemLevel 83+ - Craft Bases - Weapon
SetBorderColor 150 0 0 #ItemLevel 83+ - T1 Weapon
SetBorderColor 150 0 0 #ItemLevel 84+ - Craft Bases - Armour
SetBorderColor 150 0 0 #ItemLevel 84+ - Jewelery
SetBorderColor 150 0 0 #ItemLevel 84+ - T1 Armour
SetBorderColor 150 0 0 #Maps 79+
SetBorderColor 170 158 130 0 #Currency - Armourer's Scrap & Blacksmith's Whetstone
SetBorderColor 170 158 130 0 #Currency - Blessed Orb
SetBorderColor 170 158 130 0 #Currency - Cartographer's Chisel
SetBorderColor 170 158 130 0 #Currency - CatchAll
SetBorderColor 170 158 130 0 #Currency - Medium Value
SetBorderColor 170 158 130 0 #Currency - Orb of Alchemy
SetBorderColor 170 158 130 0 #Currency - Orb of Fusing
SetBorderColor 170 158 130 0 #Currency - Orb of Scouring
SetBorderColor 170 158 130 0 #Currency - Portal & Wisdom Scroll
SetBorderColor 170 158 130 0 #Currency - Scroll Fragment & Alteration Shard
SetBorderColor 170 158 130 0 #Currency - Vaal Orb
SetBorderColor 170 158 130 #Currency - Valuable
# SetBorderColor 175 96 37 150 #Chance
SetBorderColor 175 96 37 150 #Chance
SetBorderColor 175 96 37 #Currency - Very Valuable
SetBorderColor 175 96 37 #Divination Card - Very Valuable
SetBorderColor 210 0 0 #Leveling Specials - Quartz Sceptre
SetBorderColor 255 255 119 #Amulets, Rings, Belts - Rare
SetBorderColor 255 255 119 #Best BaseType for Zone - Endgame - Armour
SetBorderColor 255 255 119 #Best BaseType for Zone - Endgame - Weapon
SetBorderColor 255 255 119 #Best BaseType for Zone - Progression - Armour
SetBorderColor 255 255 119 #Best BaseType for Zone - Progression - Weapon
SetBorderColor 255 255 119 #Jewels - Rare
SetBorderColor 27 162 155 0 #Gems - Q1+
SetBorderColor 27 162 155 205 #Chromatic Orb Recipe
SetBorderColor 27 162 155 205 #Chromatic Orb Recipe - Large
SetBorderColor 27 162 155 #Gems - Q10+
SetTextColor 0 186 254 #Divination Card
SetTextColor 0 186 254 #Divination Card - The Carrion Crow
SetTextColor 0 186 254 #Divination Card - Very Valuable
SetTextColor 0 186 254 #Divination Card - Very Very Valuable
SetTextColor 0 255 150 #6L
SetTextColor 0 255 150 #Currency - Very Very Valuable
SetTextColor 0 255 150 #Fishing Rod
SetTextColor 0 255 150 #Unique - Very Very Valuable
SetTextColor 140 190 255 #Amulets, Rings, Belts - Magic 75+
SetTextColor 140 190 255 #Amulets, Rings, Belts - Magic 84+
SetTextColor 140 190 255 #Leveling Specials - Flasks - Utility - Magic
SetTextColor 140 190 255 #LowLevel Flask Highlight - Magic
SetTextColor 140 190 255 #LowLevel Flask Highlight - Normal
SetTextColor 140 190 255 #Magic Item Highlight
SetTextColor 170 158 130 #Currency - Armourer's Scrap & Blacksmith's Whetstone
SetTextColor 170 158 130 #Currency - Blessed Orb
SetTextColor 170 158 130 #Currency - Cartographer's Chisel
SetTextColor 170 158 130 #Currency - CatchAll
SetTextColor 170 158 130 #Currency - Medium Value
SetTextColor 170 158 130 #Currency - Orb of Alchemy
SetTextColor 170 158 130 #Currency - Orb of Fusing
SetTextColor 170 158 130 #Currency - Orb of Scouring
SetTextColor 170 158 130 #Currency - Portal & Wisdom Scroll
SetTextColor 170 158 130 #Currency - Scroll Fragment & Alteration Shard
SetTextColor 170 158 130 #Currency - Vaal Orb
SetTextColor 170 158 130 #Currency - Valuable
SetTextColor 170 158 130 #Currency - Very Valuable
SetTextColor 175 96 37 #Unique - CatchAll
# SetTextColor 200 200 200 #Animate Weapon
# SetTextColor 200 200 200 #Chance
SetTextColor 200 200 200 #Chance
SetTextColor 230 230 105 215 #Rares - CatchAll
SetTextColor 230 230 105 215 #Rares - DropLevel <= 45
SetTextColor 230 230 105 215 #Rares - DropLevel <= 60
SetTextColor 240 240 240 #Amulets, Rings, Belts - Normal 75+
SetTextColor 240 240 240 #Amulets, Rings, Belts - Normal 84+
SetTextColor 240 240 240 #Leveling Specials - Flasks - Utility - Normal
SetTextColor 240 240 240 #LowLevel Flask Highlight - Magic
SetTextColor 240 240 240 #LowLevel Flask Highlight - Normal
SetTextColor 240 240 240 #Normal Item Highlight
SetTextColor 255 200 0 #ItemLevel 83+ - Craft Bases - Weapon
SetTextColor 255 200 0 #ItemLevel 83+ - T1 Weapon
SetTextColor 255 200 0 #ItemLevel 84+ - Craft Bases - Armour
SetTextColor 255 200 0 #ItemLevel 84+ - Jewelery
SetTextColor 255 200 0 #ItemLevel 84+ - T1 Armour
SetTextColor 255 255 119 #Amulets, Rings, Belts - Rare
SetTextColor 255 255 119 #Best BaseType for Zone - Endgame - Armour
SetTextColor 255 255 119 #Best BaseType for Zone - Endgame - Weapon
SetTextColor 255 255 119 #Best BaseType for Zone - Progression - Armour
SetTextColor 255 255 119 #Best BaseType for Zone - Progression - Weapon
SetTextColor 255 255 119 #Chaos + Regal Recipe - Rare
SetTextColor 255 255 119 #ItemLevel 77+ - Craft Bases - Armour
SetTextColor 255 255 119 #ItemLevel 77+ - Craft Bases - Weapon
SetTextColor 255 255 119 #ItemLevel 77+ - Jewelery
SetTextColor 255 255 119 #ItemLevel 77+ - T1 Armour
SetTextColor 255 255 119 #ItemLevel 77+ - T1 Weapon
SetTextColor 255 255 119 #Rares - CatchAll
SetTextColor 255 255 119 #Rares - Staves, Wands & Quivers
SetTextColor 27 162 155 #Gems - Active
SetTextColor 27 162 155 #Gems - CatchAll
SetTextColor 27 162 155 #Gems - DropOnly
SetTextColor 27 162 155 #Gems - Q1+
SetTextColor 27 162 155 #Gems - Q10+
SetTextColor 27 162 155 #Gems - Support
SetTextColor 27 162 155 #Gems - Vaal
One Filter to Rule Them All: https://www.pathofexile.com/forum/view-thread/1259059
Last edited by Muldini on Oct 30, 2015, 12:38:11 PM
Mark, switch to this later.
IGN: TeamForDead
SRS all day everyday!!!
Don't you dare nerf my spirits again :(
2.2 [Full Version - Diff (Changes only)]
  • Added new Divination Cards to their approriate blocks. This is optional, new Divination Cards will always be shown.
  • Adjusted the requirements for items that have five linked sockets (5Ls) to be highlighted. Body Armours are always highlighted. Bows and Staves need an itemlevel of 64 and 55 or higher respectively. Anything not matching the requirements is still highlighted, but without an increased font size and alert sound.
  • Slightly reduced the border opacity for Chromatic Orb recipe items.
  • Implemented further unique hihglighting based on kyborek's list of valuable uniques and divination cards.
  • Added a very slight highlighting to certain map bases by increasing background opacity. The list is based on map layout and boss dificulty.
One Filter to Rule Them All: https://www.pathofexile.com/forum/view-thread/1259059
Last edited by Muldini on Nov 2, 2015, 2:04:12 PM
Error line 111000. There arent 111000 line only 111097. Please fix it.
@execreth - @eledhyr - @arthasspaw - @edherisctf - @douchebagontheway_hd

@the_pest - @ioneshotbosses_eightkai
Last edited by Execreth on Nov 3, 2015, 9:54:11 AM
"
Execreth wrote:
Error line 111000. There arent 111000 line only 111097. Please fix it.


It seems your file is corrupted. Try not to spend all your Vaal Orbs on filter files. There are instructions on how to download the filter in the first post, right below the link.
One Filter to Rule Them All: https://www.pathofexile.com/forum/view-thread/1259059
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