Energy Shield Recharge in general needs a rework.

I've played Life+ES builds and definitely think it needs improvement, but not in ES cooldown department.

Mostly, it's hard to balance that style with mana costs and damage. Reduced Mana Cost of Skill nodes are pretty great given their placement near or in life/regeneration nodes and are multiplicative with your mana regeneration. So ironically, Witch is actually worse with mana than Scion or Templar starts.

As a minor grouse, I wish Witch had an equivalent to Ranger's Heart of Oak that'd give her 1% life regeneration, since chip damage to life is a damned nuisance that you don't want to heal with a flask.
"
S3ph1r0th wrote:
"
RogueMage wrote:

So how stupid is it to "fix" something that's not broken and no one complained about with a half-assed gimmick that no one wants and breaks all the builds?


And who is to say it isn't broken? It's GGG's game and they think it's broken.
And it actually is. EB+mom/CoD+AA is op defenses for little investment.
Any half decent build crafter utilizing the above combination can confirm it.


Absolutely true.
It's so generic that you can use anything with it.
Bow builds, casters, melee. You name it, you could run it with those defenses.
You may be at mercy of your leech rate with Ghost reaver but you also have 10,000- 12,000 ES which is at least double what life user run around with meaning your leech rate is twice as fast too.

ES is fine, OP even - considering you can get double EHP of life users, twice the leech rate, and Chaos immune.

Pure ES builds dont rely on recharge anyway but leech, usually instant variety vaal pack or acuities

Hybrid is a different story. sadly you have to pick one to leech off and does neither well.

Git R Dun!
Last edited by Aim_Deep on Apr 24, 2015, 6:37:38 PM
"
S3ph1r0th wrote:
"
RogueMage wrote:

So how stupid is it to "fix" something that's not broken and no one complained about with a half-assed gimmick that no one wants and breaks all the builds?


And who is to say it isn't broken? It's GGG's game and they think it's broken.

So your claim is that for the last three+ years, while GGG has been making extensive revisions to the Skill Tree, EB has been "broken" all along and they just now got around to "fixing" it? Bullshit.

We all know the Skill Tree just gets mucked around with whenever the whim strikes them, because the meta-beta-circle jerk demands some new outrage for the next 3-4 month cycle.
Last edited by RogueMage on Apr 24, 2015, 6:38:52 PM
"
Aim_Deep wrote:
You may be at mercy of your leech rate with Ghost reaver but you also have 10,000- 12,000 ES which is at least double what life user run around with meaning your leech rate is twice as fast too.

ES is fine, OP even - considering you can get double EHP of life users, twice the leech rate, and Chaos immune.

Pure ES builds dont rely on recharge but leech, usually instant variety vaal pack or acuities

Hybrid is a different story. sadly you have to pick one to leech off and does neither well.


Absolutely all of which is wrong. Well, by "wrong" highly objectionable to me.

Twice EHP is not very much when you consider that other defenses can get several times that against physical damage, which is the most common and dangerous damage type. And you also don't have the ability to flask as a life build would, which also increases EHP as long as they're well-timed.

ES is utterly fantastic against bosses with predictable and well-broadcast mega moves (i.e. Piety and Vaal Oversoul). Not so great if you get surrounded by Devourers with mods. (And more than a little salty about those frog packs jumping on you.)

I also refuse to call it "hybrid" since nobody ever calls armor/life "hybrid."
Life/ES can leech to ES just fine, typically because you're leeching at a rate comparable to life builds and can life flask the life pool beneath it. (You don't need to Leech to your life pool because it's large enough to ignore chaos damage and you want it to go to your "outer layer.")

The trouble is that life/ES and CI have a lot of identical problems. Which is that they suffer poorly if caught out of position and chipped to death by physical damage or spam, since both builds require timeout to restore to full. Armor/Coil/MoM/AA builds can get dozens of times more EHP against that damage type, if not functional invulnerability.

And they both require that you keep calm even though your life bar is fluctuating wildly, because if you don't make the most of the time that you've soaked a hit, you can easily panic yourself into the grave.
Last edited by DeviantLightning on Apr 24, 2015, 6:47:14 PM
"
"
Aim_Deep wrote:
You may be at mercy of your leech rate with Ghost reaver but you also have 10,000- 12,000 ES which is at least double what life user run around with meaning your leech rate is twice as fast too.

ES is fine, OP even - considering you can get double EHP of life users, twice the leech rate, and Chaos immune.

Pure ES builds dont rely on recharge but leech, usually instant variety vaal pack or acuities

Hybrid is a different story. sadly you have to pick one to leech off and does neither well.


Absolutely all of which is wrong. Well, by "wrong" highly objectionable to me.

Twice EHP is not very much when you consider that other defenses can get several times that against physical damage, which is the most common and dangerous damage type. And you also don't have the ability to flask as a life build would, which also increases EHP as long as they're well-timed.

ES is utterly fantastic against bosses with predictable and well-broadcast mega moves (i.e. Piety and Vaal Oversoul). Not so great if you get surrounded by Devourers with mods. (And more than a little salty about those frog packs jumping on you.)

I also refuse to call it "hybrid" since nobody ever calls armor/life "hybrid."
Life/ES can leech to ES just fine, typically because you're leeching at a rate comparable to life builds. (Typically to ES, because that's your "outer layer" and chaos damage is largely ignorable in practice because of a large life pool.) And the you can flask into your life underneath that as an emergency measure and have none of the status drawbacks of CI.

The trouble is that life/ES and CI have a lot of identical problems. Which is that they suffer poorly if caught out of position and chipped to death by physical damage or spam, since both builds require timeout to restore to full. Armor/Coil/MoM/AA builds can get dozens of times more EHP against that damage type, if not functional invulnerability.

And they both require that you keep calm even though your life bar is fluctuating wildly, because if you don't make the most of the time that you've soaked a hit, you can easily panic yourself into the grave.


You can run ES/EV 10,000 10,000 is pretty easy to get. Which means ~50% of the phys hits completly miss and you're leeching faster than cumulative phys damage.

Approximate tree for a fire caster

http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAW8EBwYjBx4HYw18DkgQexEvEVARlhXXGyUc3B1PH0EqTSqNKwosnCymLL8tHzQKNbk22DdmN4M_J0SrRXxGcUcGSRtJUUmxSshLrkyzUUxVrlZjV8lca1yKXfJfKl9qbRltbG-edFV9W3_GghCDCYRIhq6MNo-mkNaTJ5UglS6Xl5manWOio6SxpuunK6xHrJi0DLQ4tUi29746wJzBxcHzw23KSsu918_ZW9sa2-ffit-w4vfjhOUZ5Y7ndOkC6rrrY-vk7FXviPDV8Wz2_PfX-Tf79Q==
Git R Dun!
Last edited by Aim_Deep on Apr 24, 2015, 6:51:19 PM
"
So your claim is that for the last three+ years, while GGG has been making extensive revisions to the Skill Tree, EB has been "broken" all along and they just now got around to "fixing" it? Bullshit.


That is poor reasoning on your part. Should you not list other things that were broken for a long time and took a while to fix? Like snapshot, shotgun mechanic, and some really strong uniques.
"
Starxsword wrote:
"
So your claim is that for the last three+ years, while GGG has been making extensive revisions to the Skill Tree, EB has been "broken" all along and they just now got around to "fixing" it? Bullshit.


That is poor reasoning on your part. Should you not list other things that were broken for a long time and took a while to fix? Like snapshot, shotgun mechanic, and some really strong uniques.


^ This. Also,

"
We all know the Skill Tree just gets mucked around with whenever the whim strikes them, because the meta-beta-circle jerk demands some new outrage for the next 3-4 month cycle.


I hope there is enough salt left in the ocean after that comment.

Report Forum Post

Report Account:

Report Type

Additional Info