If you could add 1 feature of D3 to POE; what would it be?
" Convenience FTW |
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Not a good sign for D3 when I struggle to pick one (knowing that the lockstep sync is coming). Can we open a thread for the one thing never to take from D3? That is so much easier...BOA.
If I had to pick, it would probably be greater rifts/endless dungeon. Thanks for all the fish!
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Set items that add 10000% weapon damage
Mark_GGG 2012
If you put on your full plate mail, and I throw hundreds of toothpicks at you, you'll basically not feel it. If someone catapults a whole tree at you, don't expect the Armour to prevent as much of the damage. |
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" Why everyone hating on the engine?? Look i ABSOLUTELY DESPISE diablo 3 combat stuff,because to me it feels like warcraft,and nothing like diablo. Ok,lemme explain again:- Step 1:- Take Diablo 3 engine Step 2:- Put dark-themed poe assets in it.(Just think about lunaris lvl 3 with advanced graphics) Step 3:- Put poe combat into the engine(No monsters blinking white when they get hit,this is not an MMO...) Just imagine how badass things like molten strike,raging spirits,whirling blades,etc will look. I'm not talking about changing the feel,just greatly improving the looks. Step 4:- ??????? Step 5:- Profit!!! I never said "OMG poe graphics suck no 1080p 60fps WTF" But it is undeniable that this game would look TOTALLY BADASS in today's advanced graphics. Also,i didn't think about desync,cos i know that stuff like this will never happen,we are just wasting our time,why put so much thought into it?? :) Edit:- Ok im getting a feeling that you guys don't know that engines can be reprogrammed to suit your needs........... Also charan,by the skin deep comment,are you implying that i'm asking for D3 mechanics in POE?? All i want is gr8 graphics and gr8 combat.(Yes i'm one of those strange few who like combat in an ARPG) |
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" Something similar to the demon hunter's backflips for the ranger (moving out of the attacker's path and getting a shot in at them was fun) Archon mode for the witch - this wouldn't be too difficult to implement, as the witch already has a floating animation and searing beam could be adapted to be fired away from the character in a directed beam. Maybe it would have to drain the energy shield the way righteous fire drains life? "The only legitimate use of a computer is to play games." - Eugene Jarvis
PoE Origins - Piety's story http://www.pathofexile.com/forum/view-thread/2081910 |
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If anything, I would like a slightly bigger inventory. Something between D3 and POE.
In POE you have a full inventory when you find ~8 to 10 items, in D3 you can pick up easily up to 40. A slightly bigger inventory would suffice for me; 2 more spaces extra on the left, or just 1 at the bottom would make life so much more pleasant. Having to Tetris my inventory every single run I do is getting annoying. |
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" Agree with OP, inspect feature would be great but have it for skill tree too. But give people the option to set it to private if they want to. |
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" Inventory space is considered imho as "balance". But it really messes up with gameflow. Actually I spend like 1/5 of my gametime manipulating scroll of windows, chaos stash and things like that. |
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Greater rifts.
They would be even better here because u can roll them. Git R Dun!
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