Share 1 buff and 1 nerf you would like to see with 1.4

Nerf: the amount of items that drop, it's a mess now. And subsequently nerf IIR/IIQ or just remove those boring stats.

Buff: the monsters ofcourse. They have been on the losing side way too long. And I need an exciting challenge to pick up poe again!
Last edited by Soepkieken on Mar 30, 2015, 11:42:58 AM
Thank fucking god some of you aren't developers.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
I would love to see a /players command for soloists.
Nerf spectral throw to only work with 2h weapons. Buff spectral throw damage back to where it was.
"
Shagsbeard wrote:
I would love to see a /players command for soloists.


that would be cool, however I dont see it happening

Buff: Non crit, master Xp rate


Nerf: cats
I dont see any any key!
In general, the game doesnt need nerf or buff

it need rebalancing of the mechanics

so mechanics have too many bonus

ie: crit


Well some people see the crit balance differently

some say nerf crit
other say buff everything else

i prefer to say Balance crit

Balance: Detach the 100% status ailement from crit. Crit stays crit in terms of damage multiplier.



if you consider physical damage throughout the arpg time, it was the only thing that could stun, that could leech,etc

now everything can stun and everything can leech

phyz is almost not viable by itself in POE

it always needs HoA and Hatred so it can compete with other types in term of dps

it even doesnt have its own Special effect

while elemental have burn,freeze and shock and that chaos is safe from being reflected

phyz is left as a flavourless type of damage
ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
"
Sexcalibure wrote:
In general, the game doesnt need nerf or buff

it need rebalancing of the mechanics

so mechanics have too many bonus

ie: crit


Well some people see the crit balance differently

some say nerf crit
other say buff everything else

i prefer to say Balance crit

Balance: Detach the 100% status ailement from crit. Crit stays crit in terms of damage multiplier.



if you consider physical damage throughout the arpg time, it was the only thing that could stun, that could leech,etc

now everything can stun and everything can leech

phyz is almost not viable by itself in POE

it always needs HoA and Hatred so it can compete with other types in term of dps

it even doesnt have its own Special effect

while elemental have burn,freeze and shock and that chaos is safe from being reflected

phyz is left as a flavourless type of damage


soooo buff phys?
I dont see any any key!
"
k1rage wrote:
"
Sexcalibure wrote:
In general, the game doesnt need nerf or buff

it need rebalancing of the mechanics

so mechanics have too many bonus

ie: crit


Well some people see the crit balance differently

some say nerf crit
other say buff everything else

i prefer to say Balance crit

Balance: Detach the 100% status ailement from crit. Crit stays crit in terms of damage multiplier.



if you consider physical damage throughout the arpg time, it was the only thing that could stun, that could leech,etc

now everything can stun and everything can leech

phyz is almost not viable by itself in POE

it always needs HoA and Hatred so it can compete with other types in term of dps

it even doesnt have its own Special effect

while elemental have burn,freeze and shock and that chaos is safe from being reflected

phyz is left as a flavourless type of damage


soooo buff phys?


The way i see the Buff meaning is "boosting" its stats (power)

all im talking about is having mechanics proper to each type

We all saw the Diablo3's debute fiasco where you didnt gave a fuck about weither your weapon had fire or cold or lightning damage

all you saw was DPS and it was all that counted

Im seeing POE going a bit more toward that flavourless damage type area and im scared
ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
"
k1rage wrote:
"
Sexcalibure wrote:
In general, the game doesnt need nerf or buff

it need rebalancing of the mechanics

so mechanics have too many bonus

ie: crit


Well some people see the crit balance differently

some say nerf crit
other say buff everything else

i prefer to say Balance crit

Balance: Detach the 100% status ailement from crit. Crit stays crit in terms of damage multiplier.



if you consider physical damage throughout the arpg time, it was the only thing that could stun, that could leech,etc

now everything can stun and everything can leech

phyz is almost not viable by itself in POE

it always needs HoA and Hatred so it can compete with other types in term of dps

it even doesnt have its own Special effect

while elemental have burn,freeze and shock and that chaos is safe from being reflected

phyz is left as a flavourless type of damage


soooo buff phys?

People act like me one shotting hordes of monster is going to make an actual difference and is a nerf to damage crit builds as oppose to lower end crit builds or builds that do stuff based around status effects.

How to properly rebalance:

Remove status effects from crit, slash crit multi across the board again. Change crit mechanic to 100% reflect ignore.
Last edited by RagnarokChu on Mar 30, 2015, 1:26:57 PM
Buff nerfs.

Nerf buffs.

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