Facebreaker + PvP = BROKEN

This item needs to be banned from PvP. Its ridiculous.

2500dps at L28?

Single shotting everyone, over, and, over.. and... over?

Derp.
This thread has been automatically archived. Replies are disabled.
Yeah, I hear you. If only there were some way to counter it. Some way to deal damage, but from a distance. Like, a bow, or some kind of... magical spell?

A comprehensive, easy on the eyes loot filter:
http://www.pathofexile.com/forum/view-thread/1245785

Need a chill group exiles to hang with? Join us:
http://www.pathofexile.com/forum/view-thread/1251403
"
Antnee wrote:
Yeah, I hear you. If only there were some way to counter it. Some way to deal damage, but from a distance. Like, a bow, or some kind of... magical spell?



Be gentle on my laughing soul :'(

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
Antee wins. /thread
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
"
ScrotieMcB wrote:
Antee wins. /thread


Op got #rekt

Spoiler
again?


Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
So by criticizing the OP's legitimate point, you're actually admitting that PvP melee vs melee is broken. But sure, you can change your entire build to make up for the lack of game balance.

This is legitimate feedback, not a "help me I can't do it" thread. We can tell the difference, right?

+1
Last edited by beefnuggy on Mar 4, 2015, 10:08:47 PM
To my knowledge, with the game in its current state, melee is inferior to range. Not even going to talk about the game play its self. Just the fact that melee deals damage at close range, were as bows and spell can strike from anywhere. By using melee you are putting a restriction on yourself that could be avoided by using ranged. Don't get me wrong, melee is not bad (arguable), its just that if the damage, mitigation, health pool, mobility, and cost is the same melee is worse because it has to put itself at risk when ranged does not.

Edit: throw bear trap and drink delicious facebreaker tears.
"ran out of high teir maps to leave on the ground - people kept taking the higher teirs" - Da Pagionator
https://www.youtube.com/watch?v=T31clJn_oNQ
Last edited by PrinceOfPuddles on Mar 4, 2015, 10:59:55 PM
I don't play PVP yet but 2500dps seems mediocore for phys pvp build or?
"
beefnuggy wrote:
So by criticizing the OP's legitimate point, you're actually admitting that PvP melee vs melee is broken. But sure, you can change your entire build to make up for the lack of game balance.

This is legitimate feedback, not a "help me I can't do it" thread. We can tell the difference, right?

+1


Don't take away the elitist's fun man. This is all they have.
Feedback forum logic: if PVP mele play facebreakers only else play ranged
So what you're saying is that all melee in PvP is using facebreakers, and that it's impossible to beat without also using facebreakers?

Ya'll are so cute.
A comprehensive, easy on the eyes loot filter:
http://www.pathofexile.com/forum/view-thread/1245785

Need a chill group exiles to hang with? Join us:
http://www.pathofexile.com/forum/view-thread/1251403

Report Forum Post

Report Account:

Report Type

Additional Info