A Full Year in Wraeclast

With race season 11 & PvP season 2 coming to a close, the eventual end of the Torment/Bloodlines challenge leagues, and the hype of act 4 on the horizon, I wanted to share a skeletal outline of a potential full schedule in Wraeclast.

Grinding Gear Games has used Magic: the Gathering as an analogy point in the past. Continuing this trend, one of the stable elements of MtG is its release schedule. Magic players know there will be a set released for each of the seasons. This schedule allows players to create their own hype about new sets, and the changes to formats. Occasionally Wizards of the Coast will release a product in addition to this schedule to create buzz, or add more cards to the market (Modern Masters 2 for example), but for the most part their release schedule is stable. I think GGG would do well to have a, mostly, fixed schedule to allow players a pseudo look into the future, a general understanding of releases, and to create their own hype among guilds and friends.

WotC works about two years in advance to prepare the next MtG set. Given the size of GGG, I would think this might not yet be possible, but eventually might be given the number of ideas Chris and the team have said they would like to try. This skeleton is assuming 14/15 weeks for challenge leagues (three and a half months), the four weeks for competitive seasons, and some down time between things.

Calendar

W01: New challenge leagues week 1
W02: Challenge week 2, Race week 1
W03: Challenge week 3, Race week 2
W04: Challenge week 4, Race week 3, PvP week 1
W05: Challenge week 5, Race week 4, PvP week 2
W06: Challenge week 6, PvP week 3
W07: Challenge week 7, PvP week 4
W08: Challenge week 8, 1 week hybrid league race
W09: Challenge week 9, Race week 1
W10: Challenge week 10, Race week 2
W11: Challenge week 11, Race week 3, PvP week 1
W12: Challenge week 12, Race week 4, PvP week 2
W13: Challenge week 13, PvP week 3
W14: Challenge week 14, PvP week 4
W15: Down week
W16: Special week event, news for next leagues
W17: Down week, second week of news/hype
W18: New challenge leagues week 1
W19: Challenge week 2, Race week 1
W20: Challenge week 3, Race week 2
W21: Challenge week 4, Race week 3, PvP week 1
W22: Challenge week 5, Race week 4, PvP week 2
W23: Challenge week 6, PvP week 3
W24: Challenge week 7, PvP week 4
W25: Challenge week 8, 1 week hybrid league race
W26: Challenge week 9, Race week 1
W27: Challenge week 10, Race week 2
W28: Challenge week 11, Race week 3, PvP week 1
W29: Challenge week 12, Race week 4, PvP week 2
W30: Challenge week 13, PvP week 3
W31: Challenge week 14, PvP week 4
W32: Down week
W33: Two week evolving event like this
W34: Week two of two week evolving event, first week of news
W35: Down week, second week of news/hype
W36: New challenge leagues week 1
W37: Challenge week 2, Race week 1
W38: Challenge week 3, Race week 2
W39: Challenge week 4, Race week 3, PvP week 1
W40: Challenge week 5, Race week 4, PvP week 2
W41: Challenge week 6, PvP week 3
W42: Challenge week 7, PvP week 4
W43: Challenge week 8, 1 week hybrid league race
W44: Challenge week 9, Race week 1
W45: Challenge week 10, Race week 2
W46: Challenge week 11, Race week 3, PvP week 1
W47: Challenge week 12, Race week 4, PvP week 2
W48: Challenge week 13, PvP week 3
W49: Challenge week 14, PvP week 4
W50: Down week
W51: Down week or special week event and news/hype for next challenge league
W52: Down week, second week of news/hype


This puts the hybrid one week events back during the challenge leagues. This way there might be additional hype about the current challenges halfway through the league. Those playing in the default difficulty will go back to the default league at the end, and those playing in the hardcore difficulty will go back to the hardcore challenge league at the end, unless they end up in standard. Doing this at about the halfway point might help some people complete the 8/8 challenges a little earlier, but given how quickly dedicated players are able to finish these I do not think it will change the landscape too much for the challenge completion competition.

This schedule takes the staggered competitive season starts idea from a post Mors made here. This would enable more races being offered at a variety of times in the first two weeks of a season before there is competition for time with PvP events. The last two weeks of the PvP season would also have the freedom to have the full 24 hours to choose from for event times. This way each competitive season has two weeks of just its events, and two weeks of overlap events. This also maintains the three week break between seasons.

However, for those players who do both races and PvP events there is really only a week down time while a challenge league is active, and three or four weeks of down time between challenge leagues (not including the potential for flex weeks if GGG needs more time between events/leagues). I do not know if this seems like too long a period of time to spend in seasons, or not enough down time between seasons, or if the overlap weeks would mess up point allocation in one of the competitive types over the other(race/PvP).

This opens up some additional options for one and two week events between challenge leagues. Charity events for MTX or points, trying out longer versions of race mods (brutal, fleet, turbo, BLAMT, exiles everywhere, rouge, Cut Throat, etc), or just to have a longer race event than what is offered during the season. The idea of a two week (or longer) challenge mod race was fun the last time it was offered, and should be a lot of fun again.

Just my thoughts on a calendar for a year in Wraeclast, and yes I know this is a pretty packed calendar of events.
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