Next Patch notes you want to see

So... here're mine!


Major Content/Features:

* Added act IV to the game on all dificulty levels. Act IV estimated playthrough is about 4 hours. Act IV contains a whole new experience with new unique areas, monsters, mini bosses and act-end boss. Act IV on mercilles contains areas and monsters with levels from 70 to 75.
* Added 2 more Forsaken Masters to the game. They're avalible in act IV. They offer new types of missionss, item sells, crafting possibilities and of course hideouts, with all new unique decorations from act IV lore.
* Added higher level maps. Maps from level 79 to 85 are now availible in the game, granting more experience but also containing higher difficulty monsters and bosses.
* Increased maps variations from level 74 to 78 and increased their drop rate.
* Maps from level 70 up are now much larger areas.
* Increased base monster pack size for all maps from lvl 69 by around 15%.
* Added variety of new skill gems and support gems.
* Added 12 new unique items to the game, of witch 6 where designed by supporters.
* Added new passive keystones and balance to tree.
* Added new character class to the game. Learn more here http://tinyurl.com/pnv6anw.
* Due to substantial balance changes, every existing character has been granted an optional full passive reset. To use this, click the "Reset all Passives" button on the passive skill screen. Note that you must use this before allocating or refunding any other points otherwise the option will go away.


Minor Content/Features:

* Added timer to the game. Type /timer to start the timer. Timer appears in center top part of the screen. Timer is set up per game instance and automaticly pauses when you leave one. You can also restart the timer by typing /restart or pause it by typing /pause and resum by /resume.
* Timers that are set by daily mission on maps are now automaticly paused when you leave the map instance and resumed when you come back.
* Master's items offering now contains more items with higher master's level.
* Masters can now sell higher level items on higher levels. Up to 76 on master level 8.
* Added new option in game ui menu. Players are now able to switch on additional item description on items tooltips, that contains item level. Item level is displayed in brackets on item's tooltipis that are viewed in inventory, trade screen, in vendor's item listing and on items laying on the ground.
* Sacrifice set piece's used in the map device can now spawn much larger, higher difficulty areas (up to lvl 78) for players with higher character levels.
* Toras's daily missions now contains larger map areas.
* Added new free stash tab to every existing stash, so now basic stash tab size is 5 instead of 4.


Performance:

* Fixed a lot of decync problems.
* Fixed an issue with lots of corpses laying on the floor that cast lots of shadows and thus slows rendering down significantly.


Bug Fixes:

* Fixed a bug related to Zana's daily timed missions where it says "slay the corrupted monsters" and there are none avalibile on the map.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB on Feb 27, 2015, 5:54:35 AM
- SotS nerf.

It's just too stronk and makes non fishing spec builds a complete waste of time.
Act 5: The Sacrifice of the Masters of Vaal golf tournament at Pebble Beach.

Melee will still suck.
Nurf Crit plox plz
- Fixed race times. EU players will now actually be able to play races during the evening.
path of exile expert
- Flask now finally have a drop/pickup sound goddamn!
- Killing Dominus for the first time now gives a proper reward on all difficulties.
- Changed Zana's "Kill the corrupted monsters" mission so you don't have to find every single last one of them.


Fixed a bug where game was fun
echo "The world is full of smart people" |sed -e 's/smart people/sheep/'
Adding higher level content would ruin the game. Don't keep asking for it... you just might get it.
Every patch since 1.3 reverted.
Ugh effort
"
Shagsbeard wrote:
Adding higher level content would ruin the game. Don't keep asking for it... you just might get it.


Yup, automatic uninstall.
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