What is the theory behind making skill point refunds so expensive?
The first players to kill Atziri would make substantial tree changes for each boss fight. This is probably the biggest reason to make it expensive to change your tree. Otherwise, people would just respec for each hard area they come across. And you'd level up using the most efficient skills and passives and then switch to your real build when you got high enough. If they were going to do that, they might as well just start you out at level 60 to save you the hassle.
Guild Leader The Amazon Basin <BASIN>
Play Nice and Show Some Class www.theamazonbasin.com | |
" Would LOVE that option so much... even just skipping normal once you have one char at lvl 85 ot something like that would be really great... Current Builds: All in one Thread until i make new Guides poeurl.com/c4vT Last edited by ZweihundertMorder on Jan 31, 2015, 5:52:27 PM
|
|
" This is it exactly. It's a business rather than game quality choice. The longer you play, the more likely you are to buy something. Dreamfeather Elemental Cleave Ranger: http://www.pathofexile.com/forum/view-thread/1087616
| |
" But that's just not true. The game is balanced around having limited respecs. If you can modify your build according to every challenge that you come across, the game is much less difficult. Similarly, some things are much stronger in the late game and much weaker in the early game. If you can get the upside without the downside, the game is much less difficult. If people want to play an easier version of the game, that's fine, but that's not GGG's target audience. They would prefer that people play the game as intended, and that means making difficult and exclusionary decisions throughout playtime and engaging their brains. Having a Rubik's Cube with all the sides of the same color is not a fun game. You can show it off to people, shine it, polish it, and put it on a pedestal, but that's not "the game". The game is being given a Rubik's Cube with all its sides an array of random colors and working through the process of getting them all to the same color. So, ultimately I guess I do agree with you. It is a business decision that a games company wants to make a game. Last edited by pneuma on Jan 31, 2015, 6:44:20 PM
| |
Every time I pay for my ignorance, I become a little less ignorant. That's how I decided to view it. At first I hated it , but now it's just one of those things about the game I accept and try to work around.
| |
" Oh my god, seriously, just go play world of warcraft. | |
Expensive? You get 6-8 respecs I think per difficulty. That' enough to amend any mistake, and even if that's not enough, Orbs of regrets are easy to come by.
„I don't give a fuck if it was his tenth anniversary with his goddamn neckbeard...“
„If they think I'm going to let them sweep this pizza guy thing under the rug...“ No mod action. Business as usual. | |
" That is exactly how skill gems work. You can even swap out gems mid fight. Totally contradicts not being able to respec the passive tree I should add, right now, people stop playing a month or two into every temp league. Why? Aren't they supposed to re-roll another character? I'm guessing having to re-roll to try a new build actually deters many from continuing to play. And changing your passive tree to suit different situations/fights on the fly is no different than switching skill gems to suit different situations/fights on they fly. Why is one not ok, but the other is? ༼ つ ◕_◕ ༽つ Give moar Power Creep Pls Last edited by Druga1757 on Feb 1, 2015, 4:27:25 AM
| |
Just wait till you get lots of characters to a reasonably high level. Then when you get a full respec from GGG you are totally fucked if you want to try interesting builds and need to respect bandit quest rewards. ROFL, if you need to respect all 3 then that's 60 regrets, just for one character.
|
|
Yes, the bandit rewards are very expensive. I don't think GGG has a problem with respecs at all. Each character is given a decent amount from quest rewards. And as has already been pointed out, it's possible to repec on the fly for very specific fights like Atziri.
The reason why it's expensive to do so is to tie it to the economy. There are ways to make respecs hard to do that would prevent on-the-fly changes (like before every Atziri fight). Lengthy quest or something. The fact it can be done easily with wealth just shows GGG isnt' opposed to changing/respeccign constantly to suit different situations. It just needs to go through the economy to do so. ༼ つ ◕_◕ ༽つ Give moar Power Creep Pls |