Maps or should I say "no maps"
" tyvm ! we need a few more to post the same thing ! 49% Motherfucker
51% Son of a Bitch | |
" He was simply stating that he too was having issues sustaining or finding maps. I don't understand why his feedback isn't as valid as the next persons. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. | |
" The 78 drop from a 69 map was ofc a joke ! I roll my maps this league as any league before. 75 and up I allways chisel/alch/chaos or chisel/transm/aug/regal. The mid level maps I tend to not waste chisels on, those I roll until I get pack size, blue pack or whatever I think is good. The lowest maps I tend to play white, and those I have zillions of. But since I havnt gotten any 75 maps this league and only 1 76 from a 74, I have chiseld even as low maps as 73´s just to boost quantity, and nothing works, not even crazy rolls if alched.. Someone also wrote that you are not supposed to get abowe level 90 oO wtf.. whats the point playing this game at all then ? the true struggle for me begins at level 92-93 And buying maops from other players are no option at that point.. you get maybe 3 78´s for 1 ex, and you will need around 50-75 of them to get from 92-93. 15-20 ex right there and you gotta roll them on top of that. ofc you need to be able to find your own maps ! or leech xp in a party, and thats not my way of playing this game. 49% Motherfucker
51% Son of a Bitch | |
" I would love to know if those 76-78 gave you returns !! Hopefully you will get back to this thread again ! 49% Motherfucker 51% Son of a Bitch Last edited by Aenona on Dec 19, 2014, 1:01:54 PM
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" Soory dont understand your comment, must be a language barrier, Im a Swede you know, keep it simple.. 49% Motherfucker
51% Son of a Bitch | |
Ok !!
I talked to some of the ppl in the guild, asked about how high maps they have found, and this is the result. Me level 85 have found one 76 map.. and im truly a lucky guy ! (no 75´s) one at level 88 have found one 73 map =) <--- LOL one at level 74 found a 72 in a Zana two guys arent online now, cant check their level, but they are around level 84 or so. One of them has gotten a 73 and the other one still stuck on 71. So no nerf ??? 49% Motherfucker
51% Son of a Bitch | |
" Ok.... " And aside from ambush players typically always complain about map drops at the start of a new league. " The mods don't really have an impact on what map drops can return, obs more monsters or magic can net you a better chance, they still don't improve 25% chance of 0 is still 0. " Yes, this game is a lot like D2, endgame starts at 80 or so, but reaching past 90 takes a lot of time and currency investment, if you had known the pains of pre 78\79 maps and reaching level 90+ you wouldn't be complaining. They don't care if you get to 100 with a character to do that is your own desire\wish, its a long and painful road. So it cost a bunch in maps to level, but typically you can sell stuff you find to continue the process, if not don't level -.- " You find maps just not high enough for you to be happy, you gotta buy or do rotation parties if you wanna reach very high levels. That or simply buy your maps outright. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. | |
" Because GGG said that Vorici's 1500 fuses is way too high for average 6 linking and Vorici was created only for those who dont wanna manually use fuses on an item and just want fast 6 linking. Am I the only who think 1500 fuses is insane like a lot? Anyway... so for people who do have a time to manually use fuses raising a chance to 6 link would prevent to wasting 3k fuses on it, and they will use not more than 1500 but less, because they did it manually, wasted their time, and because 1500 is too high ,like said GGG, so with raising the chance we actuaaly recieve what GGG planned for 6 linking: 1500 fuses for rich lazy bones and less than 1500 for casuals who link it manually. All is happy. " By rolling a map with alts and regaling it you wasting way too much currency and only rich player can allow it. Not all can even allow to use just alchemy orb on a map. So with alchemy orb you can get 100%+ quantity or a pack of crazy mods that could give you sure map in return if GGG create a special list of mods for which you get a 100% at least 1 map drop. They can do it. Zana's *find a map* quest is evidence If I dont reply to you - I dont give a flying duck about your opinion If you dont reply to me - I dont care either because I dont come back to see who replied to me Last edited by The_Great_Alex on Dec 19, 2014, 5:19:24 PM
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So gullible =/
Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
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Yeah, I complained about this as well. You can see the thread here, where many others have noted the nerf: http://www.pathofexile.com/forum/view-thread/1134945
The solution is to simply say "Fuck this game" and not give GGG another penny. Nerfing map drop rates would at least be acceptable if there weren't an experience penalty, but you manage to get a few maps, die to desync, and you lose the last four days' worth of progress. Having a grindy game is fine, but there needs to be respect for the player's time. And this game certainly doesn't have that. I play Standard, by the way, so this seems a general change. And GGG had also recently said they felt it was too easy to maintain maps. This ain't really a conspiracy theory, it's the most plausible thing. To those who think things are always in the patch notes, RNG is always RNG, etc: come on, this is not the first time something is not included in patch notes. When Silverbranch drop rates were nerfed (I used to get those things all the time, now never) and Screaming Eagle was buffed to take its place a few months ago (I get like 5 a week), was this noted? The trash uniques that drop seem to cycle every few months, to such a noticeable point it's ridiculous. Also, RNG is *not* just RNG. If GGG says there is a .05% chance for a map to drop from any mob, who is setting that number...? Quit excusing shit drop rates and lousy game design choices, for the love of god. The point of playing games is to have fun, not to feel angered and frustrated when you can't make progress because of an artificial wall. Make me unable to progress due to challenge and lack of skill, not this bullshit where you have to end up going to an RMT site to acquire the currency to buy maps with. GGG needs to reevaluate whether they want to sustain players for years to come or just piss them off with their shortsighted vision of level 100 being the end of their game. Focus on more things to do, such as PvP. Let me fucking change hideout tilesets without losing my designs (make me buy this with real money, I don't care) so that I can have fun grinding more masters and designing different hideouts. Give us some type of endless dungeon, it doesn't even have to give XP, just make the rarity go up with every area. Give us more unique maps. Create map sinks (two maps for more rarity). There are so many different things they could do. But don't fucking keep us locked down to 73 maps where we can't level, thinking we'll be happy to run them for 0.5% experience each. Last edited by Lord_Kamster on Dec 19, 2014, 6:34:06 PM
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