increasing amount of legacy items - unsportsmanlike
From a neutral point of view, I think what GGG did in 1.3 was a step in the politically correct direction. Don't change the item, change the way the game interprets the item. That being said, "politically correct" almost never equals "fair", but what can one do? There aren't many options available when dealing with this issue.
They could nerf the drop rates of the incriminating uniques and add an intermediate tier of less powerful uniques on the same base items, the same way the Shav's/Troll mantle combo works... but that would mean adding more uniques to a game that's already chock-full of them. All in all, I think the best option would be to leave them as they are now and slightly tweak the drop rates and loot tables here and there. I'm sick of merci Piety and Dominus dropping crap low level uniques when they could drop decent mid level rares/uniques instead. And to think long and hard before adding any new uniques. http://www.engadget.com/2014/03/03/grinding-gears-wilson-talks-f2p-ethics-in-path-of-exile/
"WE'VE BEEN CAREFUL WHEN DESIGNING THE GAME SO THERE'S NO PAYING FOR GAME CONTENT OR ADVANTAGE IN THE GAME", he explained. "WE'VE PURPOSEFULLY DIVORCED ANY GAME MECHANICS FROM THE MONETIZATION." | |
" >>2. We are customers so if GGG doesn't want to lose us they need to listen to us.<< That means you guys are in the minority, that's why GGG is not listening to you. At least for now. But please don't feel offended, I am neutral on this matter. I have some legacy items, however I rarely use them, mainly because I don't build around items. |
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" I lold at the "if they dont want to lose us part", everyone is here for fun, someone is not having fun they can move on, its like hydra said: "cut one head off, 2 shall take its place" aka there are always more players coming in no matter if there are people leaving or staying and most of all, people that whine about legacy items do so because they still play and they will keep playing, its all empty threads. Now show me that great mass exodus from the legacy items haters, i dare em all! |
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" Yes, but without legacies, you might see 3 heads growing back ;-). My only point is about new people being introduced to the game, and not liking that one bit, which is really not needed in the game. Legacy haters? I'd say you are going to extremes. Having OP items is cool, but having a better game with larger community is better. Game-play effect is whole other matter (given that GGG is trying to introduce PvP), but not as important as this one, I think. Altho, I'll agree that changes for "the masses" aren't needed, since people who like a little bit more of niche character of the game would leave if "the mass politics" would roll in. Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge. https://joeduncan123.imgur.com https://joeduncan1234.imgur.com | |
DirkAustin Joined: 29. Januar 2013 Last Visited: 16. Dezember 2014 Total Forum Posts: 15403 (22.42 posts per day) ..i get it now... “Human decency is not derived from religion. It precedes it.” ― Christopher Hitchens My QoL List: https://www.pathofexile.com/forum/view-thread/3279646 Last edited by Antigegner on Dec 16, 2014, 12:29:26 PM
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The Legacy items is the only thing which allows to have powerful uniques, most of uniques are nerfed or very weak, so the legacy is an opportunity to access to something powerful which becomes nonexistent in new leagues. For that reason i think Legacy is good, without i would maybe cancel the game already. It is like an Holy Graal you can access if you save enough currency to buy it.
I'm talking just about standard, the others leagues are not concern by this. If you don't want Legacy, play in hardcore or in fresh leagues and don't complain. |
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" Think about it logically though, you have a unique with 500 life and one with 1k life. Now even in PVP the difference might be big but so would be the difference if 2 players wear different rares, one with, lets say 50 life and the other with 100 life. Also, keep in mind that those legacy items go away over time as people use vaal orbs to alter them and some obviously can turn into rares so in the end there wont even be all that many out there. Hell, there was a guy vendoring a legacy shavs, and yes, he streamed it. I think people turn a mouse into an elephant, big deal, someone else has a different unique than the one i could find, so what, i still have fun with the game because i dont play for others or what they find but for my own little distraction from a shitty life. Thats what games are, escapes from the seriousness of reality yet here people are, bringing something way too serious into a game. |
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" Agree with this. I like the continuity of playing in standard, even if I play in temp leagues as well. Game like PoE is much about improving your character with better skills and items. | |
Legacy uniques are one of the things that have kept me in the game for as long as I've been here, with the meta of the game changing so drastically with every major content update I don't think I'd have stuck around knowing that at any point my character could become useless.
This isn't even an issue of old vs new players, because if they got rid of legacy items it'd also signal to the newer players that at any point the build they're working on might get smashed into the ground, it removes a lot of the incentive to go for the higher end items, because by their very nature they're the ones most likely to get nerfed. | |
" If they do ever implement such a feature for 2.0, I think they should leave any primary stat (STR, INT, DEX) boosts alone, so that a character doesn't have to redo their tree if they are dependent on the equipped stats. However, I hope they don't. I'm not a fan of one type of chocolate, one type of wine, one type of anything world. Otherwise, it's a slippery slope to playing the unicharacter with unigear using the uniskill. PoE Origins - Piety's story http://www.pathofexile.com/forum/view-thread/2081910
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