Mace Wheel with Culling Strike On Stun

Not sure about this addition to the Mace wheel.. Skull Cracking is the notable passive that has it, is there any downside to having Culling Strike on your stuns? (or just Culling strike in general for that matter).

There are many bonuses we get when we kill monsters (like charges,life,mana on kill) does killing them with culling strike instead affects in any way these bonuses?
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It will make your entire party hate you for stealing kills from the dedicated Culler, if you decide to go that route.

Other than that, Culling has zero downsides. It's a kill like any other.
Last edited by Vipermagi on Dec 12, 2014, 11:54:13 AM
They removed 8% stun treshold and added Culling Strike as 'reward'. Thtat is not any reward. Stunlockers are best in party not solo. Culling Strike casue MF problems. Simple stupid 'upgrade'.

Guys u want me me to write pettition (Postal eh?)asking to change it or what? ;] Comon...
Hate community since Aug A.D.2012. Distrust developer since 0.11.0.
Last edited by el_hombre_loco on Dec 14, 2014, 5:05:26 PM
I thought it was an explicit nerf.

Before, Stun Mastery was eventually inferior to 10% physical damage when you were a ways above 100% threshold reduction. So now it's like "want to stunlock bosses with your poverty mace? Spend these four points to do it."

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