How to stimulate PVP?

I suggest to enter possibility of attack on the others hideout.
If the forward wins against that he to become the owner of a hideout for a while, for example 5 days.
Attack is possible if the unique map drops out. ( The map of a call on fight)
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cryinburg wrote:
I suggest to enter possibility of attack on the others hideout.
If the forward wins against that he to become the owner of a hideout for a while, for example 5 days.
Attack is possible if the unique map drops out. ( The map of a call on fight)


so um yeah , for high level people basically boils down to who can one shot the other person faster, pvp in this game is boring , broken and utterly terrible right now.

that is why no one takes it seriously and those who do are mental.


even low level pvp is a bunch of twinkers curb stomping everyone else.

i have a level 20 character doing 1.8k single target dps ( which is low) , how about you?
Last edited by Saltychipmunk on Nov 26, 2014, 7:32:58 AM
Why the hell would you want to play PvP in a game such as this one?
...because its boring, broken and terrible? (see above) :D (I dont need it too)
invited by timer @ 10.12.2011
--
deutsche Community: www.exiled.eu & ts.exiled.eu
Maybe they should balance things out 1st. Let's see what 1.3 hold. But my suggestion to get pvp going would be rewards either uniques that are obtainable via pvp or alt art or mtx. That would get people going.
Yeah i am also interested to see why haters dislike pvp in this game. And what they want to start doing pvp.

Honestly, if pvp is so empty, finding exiled rogues can be just as fine battle. And who doesnt like hunt those rogues down?
Poe 2.0 new trailers when?

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