Please GGG do something about this!

So first of all i have played this game for years now. I enjoy almost every moment of playing it but there are some thing that at this point has become extremely tiresome for me.

The reward system in a game like this is everything. Players have to feel rewarded for the time they spend in the game while still having challenges to overcome. This is where i feel the current version of the game has a problem.

as a spell caster it is easy to get immense amounts of damage and still retain a high amount of survivability. As a critical strike build small improvements in gear selection will give you an insane boost to overall power. Reflect that was once one of the drawbacks that players had to take into consideration when making a critical strike build has become more than manageable.

What i do not understand is: When did non spell caster and/or critical strike builds become left out to such an extent that almost none ever use them anymore?

I have used hours upon hours to get the very best items for my character, but because i simply do not like critical strike builds i have been left with a character that just cannot compare in any way. Do you really feel like having 100% hit chance is worth sacrificing so much in terms of damage? I do understand the concept that different kinds of builds should have both strengths and weaknesses, but if i would choose a build with AA and MoM i would have way more survivability than most life based builds would ever get. Where is the drawback? sure you have to create the character build to make up for the mana cost of both, but a pure life based character needs to specialise in exactly the same kind of matter to make their character work. Where is the logic behind an average roll dagger doing 10 times more damage than the best 2h mace on any server? They can even wear a shield?

I know that there is some changes coming to the skill tree soon, but i implore you. Please make the changes to make this a choice that wouldn't make us feel like we are left out of what is a great game. I am not asking for huge changes, but something has to be done.
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Last edited by Priory on Nov 21, 2014, 6:22:59 PM
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Yeah this isn't helping there's enough QQ as it is you aren't special.

I love teddy bears.
It's important to regularly bring up problematic issues like this until they're dealt with. Don't berate him for "QQing". He's absolutely right to be bothered.
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It's important to regularly bring up problematic issues like this until they're dealt with. Don't berate him for "QQing". He's absolutely right to be bothered.


There's no issues.
I love teddy bears.
"
Stygian_Doll wrote:
Yeah this isn't helping there's enough QQ as it is you aren't special.


I know that what i write about isn't special, but maybe since there are SO MANY people writing about it, it IS something that should be addressed? Since it hasn't been dealt with yet, i will keep writing about my opinions towards the topic.

Also if you can't come up with any constructive reasoning towards this, please don't write in this post.

"
Stygian_Doll wrote:
"
It's important to regularly bring up problematic issues like this until they're dealt with. Don't berate him for "QQing". He's absolutely right to be bothered.


There's no issues.


Again. an utterly pointless post without any reasoning behind your opinions.
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There's really no issue.
I love teddy bears.
Because daggers USE to be 999999x harder to roll than RT weapons, now with Elreon's bullshit, they are as easy to craft now, and what do we get? People now comparing them as if they are equal to make as with RT weapons. you should see the market on these things and specially wands pre-FM, now the ease on making them makes daggers look like the average weapon when it is suppose to be stronger as it is harder to craft or get as a drop.

Altho there is an overhaul on the duelist side of the tree next. Lets see if the builds that they passively killed off (RT, 2h builds) will make a comeback. very excited on this :D
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Stygian_Doll wrote:
Yeah this isn't helping there's enough QQ as it is you aren't special.



Not actually understanding what a feedback forum is for.
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There's nothing wrong with the passive tree supporting different power at different budgets. I'm not saying 2h doesn't have issues, but I am saying not every single keystone needs to be equivalent in power at every gear level.

If for example, RT was a nice cheap dps boost for newer players (which it is) and crit was something you did once you could put 50 ex into your character (which it is), then that is probably not a bad thing.

I think the problem with RT and 2hers is mostly the meta.


I think the game would benefit by having crit immune mods for blue/yellow mobs, kind of like curse immune and other build countering mods. Might help keep the meta in line without having to turn everything crit related into dog shit.
Last edited by Zaanus on Nov 22, 2014, 2:59:13 AM
"
Zaanus wrote:
There's nothing wrong with the passive tree supporting different power at different budgets. I'm not saying 2h doesn't have issues, but I am saying not every single keystone needs to be equivalent in power at every gear level.

If for example, RT was a nice cheap dps boost for newer players (which it is) and crit was something you did once you could put 50 ex into your character (which it is), then that is probably not a bad thing.

I think the problem with RT and 2hers is mostly the meta.


I think the game would benefit by having crit immune mods for blue/yellow mobs, kind of like curse immune and other build countering mods. Might help keep the meta in line without having to turn everything crit related into dog shit.


It is a bad thing. The whole point of the massive skill tree in this game is to give players Options, but if every build has to end up in 1h crit anyways, if it didn't really matter, they might as well take away the tree and give players 5 different pre made chars to choose from: one summoner, one tank, one spell caster, one dagger wielder so on

Im not saying that they should make crit builds any worse at all.
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Last edited by Priory on Nov 22, 2014, 4:16:04 AM

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