Modify behaviour of internal monologue

The negative reception of Scion internal monologue seems to revolve primarily around the fact that she spoke so often with such regularity.

While those of us that like to immerse ourselves in the lore of the game appreciate the insight provided by this dialogue, it becomes tiring hearing a little snippet of dialogue after apparently every event (a new zone, killing a boss).

Instead, if the chance of voiceover/dialogue were reduced in probability/frequency from 100% to something more akin to the frequency of taunts after a rare mob kill, it would break up the 'incessant droning' that this concept brought upon the scion, and would allow for continual discovery by playing the class on repeated playthroughs.

Perhaps if this was tied into an achievement, it would allow players to track how complete their 'dialogue quest' is. Ideally, if the achievement allowed playback of 'found' dialogue, then it permits the player to then replay the dialogue in sequence in a single session.
"We were going to monitor the situation but it was in the wrong aspect ratio."

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