a serious discussion of Haku missions

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Mivo wrote:
Have you looked at the Announcements post from today yet? Haku missions get a bit more desync-y and laggy. They are adding a "new type of enemy skill [...] that cause objects to be placed randomly that explode a few seconds later". It'll be fun to get killed by mines that you think are half a screen away but that you actually stand on. :)


Not to sound like a dick, but I really wish GGG would stop adding shit like this, when they are aware of how desync-heavy the game is..

What's the point if all they do is add more and more shit that makes you teleport randomly around in the game?
Participated in the working of the Dyadus Avatar of Fire Templar:
http://www.pathofexile.com/forum/view-thread/896505

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