Manifesto against the New Trigger Type

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yakulta wrote:
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enveratise wrote:
This is simply speculation, but I believe they disabled multi-trigger links because CoMK's spell damage affects the linked spells even if it's not CoMK triggering it. Of course, I don't know why they'd do that when they can fix it like they did with Cast on Death, so it's still up in the air. :P


I think they should review the role of a trigger gem inside the game!
they should be used in all cases. freedom!
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about CoMK; could be Cast on Melee Damage, or Cast on Melee Target, but with studied values​​!.
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Remembering that a Trigger Gem occupies 1 slot! 2-2! 3-3! This is the balancing.


#Freedom!

No seriously... Cast on Melee Target? Cast on Melee Damage? How about Cast on Damage or Cast on Cast Damage?

The last sentence makes no sense to me, so I'm sorry.
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Perq wrote:
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deathspenalty wrote:
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The resoning behind this was that people were linking CWDT with something like a low level ball lightning and a curse on hit (lvl 20) with a level 20 curse. Therefore you were effectively getting things cursed by a level 20+ curse by your level 1 CWDT.


Uh, using 4 sockets to do something you could have done with 1 is somehow op?


How does one socket grant you auto-casting curse with enhanced curse effect?
Because I think it is pretty much impossible to do that.


It doesn't grant you auto-casting, you have to get hit. And the gem triggered. I prefer to not get hit and tend to keep it that way quiet often. also manual cursing with faster casting (if you think its too slow) is not really hard...
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wlfbck wrote:
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Perq wrote:
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deathspenalty wrote:

Uh, using 4 sockets to do something you could have done with 1 is somehow op?


How does one socket grant you auto-casting curse with enhanced curse effect?
Because I think it is pretty much impossible to do that.


It doesn't grant you auto-casting, you have to get hit. And the gem triggered. I prefer to not get hit and tend to keep it that way quiet often. also manual cursing with faster casting (if you think its too slow) is not really hard...


That is the whole point of the gem? o_o Cast when damage taken, right? If you don't want to get hit, cast in manually.
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
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Perq wrote:
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wlfbck wrote:
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Perq wrote:


How does one socket grant you auto-casting curse with enhanced curse effect?
Because I think it is pretty much impossible to do that.


It doesn't grant you auto-casting, you have to get hit. And the gem triggered. I prefer to not get hit and tend to keep it that way quiet often. also manual cursing with faster casting (if you think its too slow) is not really hard...


That is the whole point of the gem? o_o Cast when damage taken, right? If you don't want to get hit, cast in manually.


Your argument was that it needs a nerf because it's an autocast gem. I pointed out that it's not.
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wlfbck wrote:


Your argument was that it needs a nerf because it's an autocast gem. I pointed out that it's not.


I think you want to read the post I was responding to : P. You are missing the point.
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
https://joeduncan123.imgur.com
https://joeduncan1234.imgur.com
i think the trigger gems are made that way, with that idea.
so, you being able to cast single skill with two trigger gem is kinda like bug.

remember this flow:

1. weird thing happen
2. if it's intended, then everything is fine
3. if it's unintended but dev agree, it's a feature
4. if it's unintended but dev not agree, it's a bug

trigger gem are used to cast a skill automatically,
what do u expect when u link a a gem with two same trigger gem? casted twice? or rolled twice(if it's a chance based)?
if casted twice, then what'll happen if it's limited cast count?(like vaal, curse or traps)
maybe they make it so it can be filtered out later.

also if you want to complain and or discuss about skill gems and stuff. do in skill feedback section. since it (the nerf may be due to previous feedback)

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