1.2 Mightynation (melee 34-40k dps max blocks and resists)

At the start ive used cwdt+enduring cry+immortal call+decoy totem ,then i found that monsters dont hit me and go to hit totem, i tested with summon skeleton ,same thing,so i will just wait for a 20% increase duration to replace that free socket
Now about the area ,its not as big as with melee splash but sincerely its more than enought for me i can hit 3-4 monsters at the same time and the herald of ash helps alot to kill the monsters around them
Resolute technique, i love that node <3 in maps enfeeble wont reduce ur dps alot and with monsters that blind you still have 100% chance to hit
Finally Ondal's Guise is the final step to maximise our defence and i see that loosing 1-2 points really worth it (but its up to you ,you can get some life instead )
I hope these arguments will satisfie you ;)
add me in game we will map and you will see the clear speed if you want
Mightynation
Max blocks Tanky dualist 34-40k dps thread/1028992
Almost max blocks Tanky witch 40k dps physic or element build thread/1071884
Thanks. And thanks for the offer; the video is good enough for me at the moment :) (just misses larger groups). Maybe later. I will try my Duellist in that direction, now.

What do you take first when leveling : Evasion or go into the Life direction, from here on (28 points)??


I have found a small optimization for your Final build:
Instead of spending 4 points: Berserking 18% attackspeed
you can spend 2 points: attack speed + dual wield attack speed: 12% attackspeed

By the way you can get "enemies cannot evade your attack" from Vegan level 8.
Christmas comes early - The Awakening!
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Last edited by rusher21 on Sep 19, 2014, 11:41:24 AM
Try this out as a final tree instead: http://goo.gl/ewZP8w

Attack Speed: 54 -> 68
Inc. PDamage: 320 -> 315
Same life, same resistances.


Alternatively: http://goo.gl/GkKrcZ

Attack Speed: 54 -> 88
Inc. PDamage: 320 -> 321
Same life, but -18 to all resistances.
In this build i try to get less aps possible so the mana hungry wont be huge ,but very nice optimisation "bullgaria" ;)
"Rusher21" , try go the acrobatics and get all the blocks before going to dps nodes,thats what i did and at abt 58 was able to do even 74 maps with no problem (max ur resists too ofc)
here is the 28 points spent
http://www.pathofexile.com/passive-skill-tree/AAAAAgQABbUJWBRSFSAY2xv2I_YqTSzpMHEwfDSTNe86QjrtPydHfkrIS3hNkk4qUUdW-luvXLBjcGVNbbRuaYFBguSE2YqvjX2Nv5AKkBGZK6OKsz-2Qb2Bvqe-vMGLxLjT_NQj1fjbp90N3ajd5-4O7-P8xQ==
Max blocks Tanky dualist 34-40k dps thread/1028992
Almost max blocks Tanky witch 40k dps physic or element build thread/1071884
Last edited by bfhcorp85 on Sep 23, 2014, 9:49:23 PM
Fair enough...then I guess this is what you'd be looking for: http://goo.gl/cH7Ose

Attack Speed: 54 -> 56
Inc. PDamage: 320 -> 339
Same life, same resistances.

Although from my experience 1% mana leech is enough to sustain that mana cost, and most of the slots it can be crafted/found on are not used up by uniques. Also there's wurm's molt, but meginord's girdle is strictly better for life/damage.
Last edited by bullgaria on Sep 25, 2014, 10:54:54 AM
Bullgaria,i agree about wrecking ball thank you about this i got it and replaced berserking and i kept martial experience instead of getting hatched master ,its way more physic dmg than attack speed
tree updated
thank you ;)
Max blocks Tanky dualist 34-40k dps thread/1028992
Almost max blocks Tanky witch 40k dps physic or element build thread/1071884
1.3 ?

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