Daggers.. #1 in dps... #1 in crit... #1 in passive tree... am I missing something?
" I wasn't aware you got extra points for doing more than one-shot, do you get free Shavs as well when you do 10x their HP in damage? IGN: Chundaziri 8/8 Ambush/Invasion Complete - 21/06/2014 8/8 Warbands/Tempest Complete - 10/08/2015 Last edited by Chundadragon on Aug 28, 2014, 12:34:50 PM
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" In group play you wont one shot anything with 28k nor with 70k. 420k almost does this job. Now stop derailing this thread. Last edited by LSN on Aug 28, 2014, 12:37:33 PM
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" Wasn't aware you had to one-shot everything in 6 man parties, there are 5 other fucking people to do damage. " So only one-sided arguments calling for daggers to be nerf hammered are allowed on this thread? Kk guys, nice argument. Nice debate. +1 IGN: Chundaziri 8/8 Ambush/Invasion Complete - 21/06/2014 8/8 Warbands/Tempest Complete - 10/08/2015 Last edited by Chundadragon on Aug 28, 2014, 12:37:40 PM
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" Read this again, all your questions have been answered there. Your arguments are one sided as you seem to not understand how much off daggers are compared to other weapons. This is neither justified by higher crafting costs nor other niche builds that get similar results with abusing certain mechanics as your buzzsaw build. You and your argumentation render all charackter starting points that have bad access to dagger useless compared to those who have. The whole picture you are talking of is: Marauder = noob charackter cause no dagger access duelist = same templar = similar but something can be arranged witch = wand, better ranger = close to dagger, good shadow = almost perfect, if there was no scion scion = perfect Last edited by LSN on Aug 28, 2014, 12:44:00 PM
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" I don't remember asking any questions. Feel free to suggest, if you come up with something good - I will genuinely pat you on the back and congratulate you. As of yet, all I've seen here is nerf nerf nerf nerf nerf nerf nerf nerf, which is a bit boring - GGG doesn't need your help to reduce the values. IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014 8/8 Warbands/Tempest Complete - 10/08/2015 |
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" huehuehehuehehuehuehuehue You clearly have no clue how balance works in this game. See: Acuities, Shavronnes, Crown of Eyes... "Justified by higher crafting costs" How about, justified by having 100 ex in each gear slot? You should expect this from GGG. They are perfectly fine with adding game-breaking items - why not game-breaking bases? IGN: Chundaziri 8/8 Ambush/Invasion Complete - 21/06/2014 8/8 Warbands/Tempest Complete - 10/08/2015 Last edited by Chundadragon on Aug 28, 2014, 12:42:58 PM
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" Confirmed. Only builds in this game are attack-based. And you call yourself non-biased. IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014 8/8 Warbands/Tempest Complete - 10/08/2015 |
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you dont respond to the stuff at all.
What is your suggestion I asked before? Keep everything as it is? What do you say to this little example concerning the whole picture? " You have nothing but your crafting costs. But these as typical in poe in such games only justify little superiority. You pay loads to get the 5% extra. In poe you pay little extra to get loads on top of other builds. Noone actually crafts daggers, the guy who did gets it back with increased mirror fees. Everyone else pays little extra to get loads on top of other builds. That is the whole picture my friend and all you are responding here is meaningless ranting. Last edited by LSN on Aug 28, 2014, 12:49:09 PM
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Ideally, since mirrored 1h weapon is about 50% more DPS than very good weapon.
Daggers 50% more DPS than other bases. Currently about 500% more, that should satisfy your appetite? " I forgot this game was balanced around standard with mirrored items for each slot.. oh wait.. IGN: Chundaziri 8/8 Ambush/Invasion Complete - 21/06/2014 8/8 Warbands/Tempest Complete - 10/08/2015 Last edited by Chundadragon on Aug 28, 2014, 12:52:10 PM
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+1000 to LSN , and dont listen that troll.
100lvl mele pvp QUIT
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