Crafting UI clarity
At the moment, the Crafting UI appears a bit inconsistent, which makes it more difficult to use.
Current functionality summary: - Mod titles (e.g. "+15-24 to Maximum Life") are gold, "Cost:" is grey, currency amount (e.g. "8x") is grey. - If a mod may not be applied because of item limitations (wrong item, too many mods, etc.), the mod title is turned red. The currency coloring and "Cost" are untouched. - If a mod may not be applied because of insufficient currency, both the mod title and the currency amount are turned red; "Cost" is left grey. What bothers me about this is that when preparing to craft an item I would like to see which mods are possible at a glance, even if I don't have the currency to craft them at the moment. "Cost" always being grey when other text changes also bugs me a bit, but hey. XD What I'd like to see: - Identical default behavior - Identical behavior when a mod may not be applied because of item limitations - If a mod may not be applied because of insufficient currency, the mod title is left untouched; both the currency amount and "Cost" are turned red. Just my two cents. Hope it helps! "Nothing happened." - CharanJaydemyr, TheWretch
Sayya's Item Filter (updated for Ritual!) - http://www.pathofexile.com/forum/view-thread/1260712 |
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Never noticed those things but now im sure id like to see those updates aswell.
Tears of blood, aching heart,
My dear Isildria must depart. [Keeper] Oath keepers - Friendly EU focused guild for experienced players More info @ thread ID; 1426886 IGN; Isildria |