
Path of Exile has three attributes, around which we have placed the character classes. All six character classes have been announced.
Strength (Red): The Marauder
Strength confers raw brute power, and is represented on weapons by high base damage. Strength armor pieces grant physical damage reduction. Monsters aligned with Strength generally hit hard and take many blows to defeat. Our announced Strength character class is the Marauder.
Dexterity (Green): The Ranger
Dexterity confers agility in combat, and is represented on weapons by faster attack speeds. Dexterity armor pieces grant the ability to evade enemy blows more often. Monsters aligned with Dexterity are nimble and difficult to hit, often attacking from a distance or with multiple weapons. Our announced Dexterity character class is the Ranger.
Intelligence (Blue): The Witch
Intelligence confers knowledge – of both arcane magic and deadly combat techniques. It is represented on weapons through improved critical strikes. Intelligence armor pieces grant the wearer a mystical energy shield which protects them from blows and can recharge when they are out of combat. Monsters aligned with intelligence are often weak spell-casters who can be dangerous if not immediately dealt with. Our announced Intelligence character class is the Witch.
Strength/Dexterity: The Duelist
The Duelist is a hybrid character class that excels at both Strength and Dexterity skills.
Strength/Intelligence: The Templar
The Templar is aligned with both Strength and Intelligence.
Dexterity/Intelligence: The Shadow
The Shadow is aligned with both Dexterity and Intelligence.
Characters, monsters and items can also be aligned with multiple attributes at once. For example, a staff weapon is generally about 70% strength and 30% intelligence. It differs from a maul (which could be 100% strength) because it is better at scoring critical strikes, but doesn't hit for as much raw physical damage.
There are three playable “hybrid” character classes in Path of Exile: The Duelist, the Templar and the Shadow.
Players can use any items or skills, providing they have enough of the relevant attribute requirements. There is the flexibility to dabble in unaligned attributes in order to use off-class skills and items. However, it is generally more efficient for players to invest in the attributes appropriate to their character class.

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I like playing melee, but ranged classes tends to be the most OP in rpg games, if they can balance it out nicely ill be playing Dualist or Templar i think.
Need a key to try the game tho Hello★* 。 • ˚ ˚ ˛ ˚ ˛ •
•。★ • ˚ ˚ ★ 。* 。 ° 。 ° ˛˚˛ * _Π_____*。*˚ ˚ ˛ •˛•˚ */______/~\。˚ ˚ ˛ ˚ ˛ •˛• ˚ | 田田 |門| ˚ |
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I haven't gotten into the beta yet )-: but the Templar looks cool. I am also looking forward to what the last class will be.
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Throught watching videos would like to play Witch.
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Currently my favorite is the Ranger with a Bow. I love playing ranged characters and the Ranger seems to be just awesome. Split Arrows is an amazing skill!
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Love Magic Classes.
Will most likely be a witch or Templar Summoner/Debuffer, when I get in game. |
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I'm leveling Ranger atm. is cool altough he hasn't got that many usefull skills. (only one i use often is detonation en corpse blast.
gonne try witch now, think i like caster more. |
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i like hamburgers
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well i notice that at lvl 10-11 MARAUDER GETS ALWAYS HIT!!!(BUT NO CRIT...)2 options
tank mode (armour+evasive as armour) berserk mode (high dmg) my build ^^ http://www.pathofexile.com/passive-skill-tree/AAAAAAEA1OTmAc44iwu89s4SIY8jFBUkVxRS-QgWqZ82Fs0jlBcVF9YdCl1LJTsGfypDudcq6vOPK3I55Cwu0Ycv8f3vMZNJ9zOBRLY24PjQN8Qjfzfo6E07KC1VPEhiSz2hNr1CTNa8QowxWUP-cm1ExjLpRZcBdUcSK3RIWfzzSdyZEEsS-qlNZqDlUMPZ4VJZeclVHH1GWXzpoVrjXnJhcTZTY2o8MmSmULRkw7JGZafuym8qTxpwvKC-cYQpHHG3ud9yn1bUcrKlbnS_i6l4TQG6eOOzV3rgsQl8JS0NfCxXen0L3jPNsSBXnINi25tvQkrA5lhvzRKsjqh4LXuZt1eyqC96iZpYCVDUi8Sr0TQ918vVF8_TP_B7ojeodoI8vqz39Jso9phOs5Mz87f9qWI_mBGIc8g5MAGGfSmyjQ8pV73PbQDHJvb24ytoRePBtAe0s8HO_Bu-mrBL8mWdwoyXqI3Rw6SYTeLRLLGnoWF3jLGcZja79lpfsrORA_j7IMiYqtp_3qCvTe_wJmfjo2e_yCP0YMCIksnrmO9Mqg4KMN8DFdTCQPWir1KUZoTXHBK55T-9t6LQauOGwCc= why there is no sweep skill dex as dmg for meele weapons? |
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Templar is sounding good so far, depends on how old I am when I get a key. ;)
What kind of game would have you march through and whack everything, its a game not equipment testing.
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I think Templar, because I think It's fun to use magic but sometime I just want to smash someone's head with the hammer.
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