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Path of Exile
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Character Classes

Path of Exile has three attributes, around which we have placed the character classes. All six character classes have been announced.

Strength (Red): The Marauder

Strength confers raw brute power, and is represented on weapons by high base damage. Strength armor pieces grant physical damage reduction. Monsters aligned with Strength generally hit hard and take many blows to defeat. Our announced Strength character class is the Marauder.

Dexterity (Green): The Ranger

Dexterity confers agility in combat, and is represented on weapons by faster attack speeds. Dexterity armor pieces grant the ability to evade enemy blows more often. Monsters aligned with Dexterity are nimble and difficult to hit, often attacking from a distance or with multiple weapons. Our announced Dexterity character class is the Ranger.

Intelligence (Blue): The Witch

Intelligence confers knowledge – of both arcane magic and deadly combat techniques. It is represented on weapons through improved critical strikes. Intelligence armor pieces grant the wearer a mystical energy shield which protects them from blows and can recharge when they are out of combat. Monsters aligned with intelligence are often weak spell-casters who can be dangerous if not immediately dealt with. Our announced Intelligence character class is the Witch.

Strength/Dexterity: The Duelist

The Duelist is a hybrid character class that excels at both Strength and Dexterity skills.

Strength/Intelligence: The Templar

The Templar is aligned with both Strength and Intelligence.

Dexterity/Intelligence: The Shadow

The Shadow is aligned with both Dexterity and Intelligence.

Marauder
Ranger
Witch
Duelist
Templar
Shadow
ClassesShadowWitchMarauderRangerDuelistTemplar

Characters, monsters and items can also be aligned with multiple attributes at once. For example, a staff weapon is generally about 70% strength and 30% intelligence. It differs from a maul (which could be 100% strength) because it is better at scoring critical strikes, but doesn't hit for as much raw physical damage.

There are three playable “hybrid” character classes in Path of Exile: The Duelist, the Templar and the Shadow.

Players can use any items or skills, providing they have enough of the relevant attribute requirements. There is the flexibility to dabble in unaligned attributes in order to use off-class skills and items. However, it is generally more efficient for players to invest in the attributes appropriate to their character class.

How come no one likes the templar?
If its because he is old.. that's gay!
Actually it seems the Templar is the 3rd most popular/used classes.

Duelist seems to be the least popular, which is a big surprise to me.
old fart is cool ... good team player class
Owner -> Ladder
I guess most people hate the idea of being any way supportive, sucks really but opens a gap for others to shine, a.k.a me! rawr :)
-= Ginnunga =-
I thin most people just don't like the Strength/Intelligence combo. Personally, I can't wait for the Dexterity/Intelligence combo to come out. :p
Oh hai! :3
You just read my post! :)
When/If I get a beta key, Templar will definetly be the class I choose. Its the mixture of strength and intelligence which makes it so controversial. I love it, as being a support character is my style of gameplay, while with the strength side, I wont always need a party. However I think that because at the end of the day the "pure" classes will always overpower a hybrid, people dont go with it. Having said that, the other combos, duelist and mystery (I think) are less standard in rpg's compared to the templar, so people get excited at the new angle.
Thats my view, hope it helps. If you ever need a templar, you know who to call ;)
I have literally heard all of the Cookie related jokes you could make right now, so lets just skip ahead to the bit where I get fed up?
As soon as I get my beta invite (which I'm sure will be coming any minute now) I'm playing the Templar. Very excited about it!

Critical Hit!
I think Templar's sound sweet. Can't help but wonder how close to a Paladin from D2 they will be. Hopefully not too much but to be fair would really like to see some great attack abilities versus just auras that do damage like holy shock from D2 Paladin.
Of all the classes I'm looking forward to the Templar the most. I was very impressed with the developers' choice in making the Templar the oldest character.

I hope he can have a shield bash ability that works as a primary attack. It's a favorite for aesthetic reasons. D2 did it perfectly.
Most people like to see the highest amount of damage they can do instead of playing the tanky/support characters. Templar looks fun to me, I'm looking forward to trying it.