
Path of Exile has three attributes, around which we have placed the character classes. All six character classes have been announced.
Strength (Red): The Marauder
Strength confers raw brute power, and is represented on weapons by high base damage. Strength armor pieces grant physical damage reduction. Monsters aligned with Strength generally hit hard and take many blows to defeat. Our announced Strength character class is the Marauder.
Dexterity (Green): The Ranger
Dexterity confers agility in combat, and is represented on weapons by faster attack speeds. Dexterity armor pieces grant the ability to evade enemy blows more often. Monsters aligned with Dexterity are nimble and difficult to hit, often attacking from a distance or with multiple weapons. Our announced Dexterity character class is the Ranger.
Intelligence (Blue): The Witch
Intelligence confers knowledge – of both arcane magic and deadly combat techniques. It is represented on weapons through improved critical strikes. Intelligence armor pieces grant the wearer a mystical energy shield which protects them from blows and can recharge when they are out of combat. Monsters aligned with intelligence are often weak spell-casters who can be dangerous if not immediately dealt with. Our announced Intelligence character class is the Witch.
Strength/Dexterity: The Duelist
The Duelist is a hybrid character class that excels at both Strength and Dexterity skills.
Strength/Intelligence: The Templar
The Templar is aligned with both Strength and Intelligence.
Dexterity/Intelligence: The Shadow
The Shadow is aligned with both Dexterity and Intelligence.
Characters, monsters and items can also be aligned with multiple attributes at once. For example, a staff weapon is generally about 70% strength and 30% intelligence. It differs from a maul (which could be 100% strength) because it is better at scoring critical strikes, but doesn't hit for as much raw physical damage.
There are three playable “hybrid” character classes in Path of Exile: The Duelist, the Templar and the Shadow.
Players can use any items or skills, providing they have enough of the relevant attribute requirements. There is the flexibility to dabble in unaligned attributes in order to use off-class skills and items. However, it is generally more efficient for players to invest in the attributes appropriate to their character class.

|
Name suggestions
Warlock | Dryad ![]() Skill suggestions Curses | Natureknowledge used as debuff Chaos | Poision damage/dot spells Demonic Hound | Bear, Wolf melee shapeshifting form ___________________________________ Just some ideas i came to think about when I was looking at the missing character spot as a Int/Dex hybrid. So this is what I came up with taking in note that there are only 2 female classes and 3 male so I thought a female one would fit perfectly. Then I thought about the missing parts Shapeshifting, Curses, Poison etc. Would you like to play a class like this in PoE? Do you think it fit into the game? Give me your thoughts! I like to know what u guys think and what your class would look like. And maybe the devs get some inspiration from our thoughts. Sorry for my bad grammar English aint my native language! |
|
|
dryad would be nice! and yes have to have another girl!!!
girls kick ass in games plus make them bad ass and sexy with weapons and magic what else do you want in a hack and slash game!! |
|
|
Haha yes I was thinking about some ideas and I thought a girl would fit in nicely. Cool to see that you also like the idea of a Dryad.
To all who watch this give a response and tell me what you think, do you have any ideas? Share them :) Let us bounce ideas to each other. |
|
|
would they add more skills with the new class?
"Éramos dioses y nos volvieron esclavos.
Éramos hijos del Sol y nos consolaron con medallas de lata. Éramos poetas y nos pusieron a recitar oraciones pordioseras. Éramos felices y nos civilizaron..." |
|
|
I guess they will but I have no clue wich way they will go with the new class. Remember this is just my own thoughts and suggestions. The portrait I fixed in photoshop so it's nothing from GGG.
|
|
|
I think i might fit into the game, if they put it in i would try it out, but i dont really know how they would make it work with a melee shapeshift INT DEX char in the game who doesnt relly on speed/energy shields.
Last edited by Xerax on February 4, 2012 2:22 PM
|
|
|
I think thet the 6th class will be a druid
|
|
|
Assasin should do the trick.
Mostly like in diablo. Fast attack speed with claws. Agile, Evasive, not very durable. High damage with elemental 'addition'. (Maybe even multi-elemental posibilities) DEX - Equip, Damage INT - Elemental Maybe if somekind of INVISIBILITY ^^ Then this will be perfect character for PVP and Hardcore. |
|
|
I am totally with you concerning the shape shifting suggestion ;) - this game needs a nice Wolf! But please grant him a bunch of interesting and different skills, not only boring summoning and butcher skills like in D2!
Dear PoE Team - iso versatile Wolf Shaper (:
|
|
|
I mostly agree that they will do an Assassin.
Yet it would be also nice if they made a shape shifter. But not a wolf or bear though. Something new would ber nice.. maybe a were-lion or a vampire. |
|














