Occultist  Throw off the chains of fear and embrace that  which was forbidden. Occultist Energy Shield, Energy Shield Recharge Rate 8% increased maximum Energy Shield 15% increased Energy Shield Recharge Rate Wicked Ward +100 to maximum Energy Shield Energy Shield Recharge is not interrupted by Damage if Recharge began Recently (Recently refers to the past 4 seconds) Energy Shield, Energy Shield Recharge Rate 8% increased maximum Energy Shield 15% increased Energy Shield Recharge Rate Vile Bastion +150 to maximum Energy Shield 1% of Energy Shield Regenerated per second for each Enemy you or your Minions have Killed Recently, up to 30% Cannot Be Stunned while you have Energy Shield (Recently refers to the past 4 seconds) Energy Shield, Power Charge Duration 8% increased maximum Energy Shield 18% increased Power Charge Duration Forbidden Power 5% increased Area of Effect per Power Charge 5% increased Spell Damage per Power Charge Gain a Power Charge after Spending a total of 200 Mana +1 to Maximum Power Charges Energy Shield, Curse Effect 8% increased maximum Energy Shield 5% increased Effect of your Curses Profane Bloom Your Curses can apply to Hexproof Enemies Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage Energy Shield, Curse Effect 8% increased maximum Energy Shield 5% increased Effect of your Curses Malediction You can apply an additional Curse 15% increased Effect of your Curses When you Kill an Enemy, for each Curse on that Enemy, gain 8% of Non-Chaos Damage as extra Chaos Damage for 4 seconds Enemies you Curse have Malediction (Enemies with Malediction deal 10% reduced damage and take 10% increased damage) Energy Shield, Cold and Chaos Damage 10% increased Cold Damage 10% increased Chaos Damage 8% increased maximum Energy Shield Void Beacon Nearby Enemies have -20% to Cold Resistance Nearby Enemies have -20% to Chaos Resistance Nearby Enemies have 100% reduced Life Regeneration rate Energy Shield, Chaos Damage over Time Multiplier 8% increased maximum Energy Shield +5% to Non-Ailment Chaos Damage over Time Multiplier Withering Presence +60% to Chaos Resistance +20% to Non-Ailment Chaos Damage over Time Multiplier Every second, inflict Withered on nearby Enemies for 15 seconds Nearby Hindered Enemies deal 15% reduced Damage over Time (Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times) Energy Shield, Cold Damage over Time Multiplier 8% increased maximum Energy Shield +5% to Cold Damage over Time Multiplier Frigid Wake Cannot be Chilled Cannot be Frozen +20% to Cold Damage over Time Multiplier Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)