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Completed 1 Challengeservieta wrote:
Took them few months to fix snapshot, they fixxed RF bug within 1 day. Now that's something!

9f6912dc13eae5389b645f9de8c66b75c54744f5_m


Wasn't a RF bug. Was a Cast on Death bug.
"That is not dead which can eternal lie, And with strange aeons even death may die."
"Oh Yeah! Oh yeah! It's an old school Dinosaur Laser Fight!" - NSP
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solwitch wrote:
At 1% life logs you out! What do you think?


Would be OP with Vaal RF.
"That is not dead which can eternal lie, And with strange aeons even death may die."
"Oh Yeah! Oh yeah! It's an old school Dinosaur Laser Fight!" - NSP
The problem is, that people are lazy with their math.

Normally it would be two different calculations.

(Damage*Increased Damage%)*More Damage%

For your damage output and

(Damag Taken*Increased Damage Taken%)*More Damage Taken%

For the damage the Monster takes.


But the lazy math people fuse these together.

((Damage*Increased Damage%)*More Damage%)*((Damage Taken*Increased Damage Taken%)*More Damage Taken%))

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Also, the Damage you Deal is not neccessarily = The Damage taken by the mob. There are resistences to consider and armour. So using the Increased Damage Taken% as a multiplier for the Damage Dealt is wrong.
"That is not dead which can eternal lie, And with strange aeons even death may die."
"Oh Yeah! Oh yeah! It's an old school Dinosaur Laser Fight!" - NSP