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Mark_GGG wrote:
Vipermagi is correct - projectiles are fundamentally not melee, so are not scaled by melee-specific modifiers.


Sorry I am not up to date on the mechanics.

Wasn't there a change that projectile damage is affected by modifiers to the source of the projectile. Like Increased Bow damage would increase the Projectile damage?

“Demons run when a good man goes to war"
Oh, JAM Project? I have a ton of JAM Project on my PC.

Man, going through my old MP3 folder brings a ton of memories back of anime i watched back then.

“Demons run when a good man goes to war"
Gonna watch some of his movies this weekend.

Gonna start with Galaxy Quest.
“Demons run when a good man goes to war"