Path of Exile

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Zims911 wrote:
If you are like me and like to farm for items, dont level your character past lvl 70ish. When you are close to leveling, run straight into the closest pack let go of the keyboard and mouse.
Because if the level of the map is to far below your level you get exp nerf AND drop nerf. (not sure about the exact lvl diff


There are no drop penalties in maps. Drop penalties (which apply to currency and divination cards only) do not apply after level 68. (So any world area of level 68 or higher is treated as being level 68 for the purposes of penalties.)
sig04
We are investigating. The Rampage will continue, once we work out what went wrong.
sig04
Every league we look at unique usage rates at various intervals. This, in combination with a lot of the other data we look at, helps paint a picture of general build popularity, balance, and perception of power. Every league, without fail, some uniques bubble to the top of the most-used list and stay there.

Item rarity is a complex, often counterintuitive system. Opinions about setting rarity change with data, and data changes with the meta, and the meta changes with rarity. With the launch of The Awakening we made a multitude of changes to item rarity, in addition to adding another 119 to the pool, which has noticeably shaken things up.

While we don't ordinarily comment on item rarity, in this case we probably should have, as the changes we made, although positive in the long term, messed with people's ability to reliably plan their starting builds. So without further ado, here's what got rarer:

  • Aegis Aurora
  • Alpha's Howl
  • Andvarius
  • Asphyxia's Wrath
  • Aurseize
  • Belly of the Beast
  • Brightbeak
  • Bronn's Lithe
  • Carcass Jack
  • Cloak of Defiance
  • Crest of Perandus
  • Divinarius
  • Doedre's Elixir
  • Doomsower
  • Eye of Chayula
  • Facebreaker
  • Gang's Momentum
  • Goldrim
  • Goldwyrm
  • Hyrri's Ire
  • Jaws of Agony
  • Kongor's Undying Rage
  • Lightning Coil
  • Maligaro's Virtuosity
  • Mightflay
  • Quill Rain
  • Rainbowstride
  • Rathpith Globe
  • Rat's Nest
  • Sentari's Answer
  • Stone of Lazhwar
  • Taste of Hate
  • The Blood Dance
  • Voidhome
  • Wheel of the Stormsail

Here's what got more common:

  • Heartbreaker
  • Immortal Flesh
  • Lori's Lantern
  • Marohi Erqi
  • Mortem Morsu
  • Queen of the Forest
  • Snakebite
  • Thunderfist
  • Vaults of Atziri
  • Voltaxic Rift

Yes, the list of items that are more common is a lot shorter, but keep in mind that we introduced many, many more uniques in this patch which skews rarity. In addition made some changes to the overall rarity model to ensure that some uniques that were drifting into dangerously-rare territory would be more common.

We also changed the drop levels of many uniques -- some up, some down -- to better fit the new progression of the game.

EDIT: Added Lightning Coil, Cloak of Defiance, Queen of the Forest, Doomsower, Maligaro's Virtuosity to the list, as they also had rarity changes with 2.0.0
sig04
Last edited by Qarl on July 23, 2015 4:23 AM