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This seems like it would be more useful as a passive page so I could glance at it on another screen while in game without disrupting my focus. The mouse-hover to view design doesn't support this. How do you envision this to be used?


Using this reference as a on a secondary display is my intended purpose. It isn't feasible to fit all the information on a single screen so the pop-up method is how I use it. I have chosen one of the display methods (I can't remember which one right now and have to leave for work soon) that allows me to move my mouse out of the POE display window at will. This allows me to swing over, mouse-over on my chosen gear archetype and analyze drops quickly.

What would you suggest?
This version 2 of a little JavaScript project I've been working on. (Previous post.) Just copy all of the code in the twisty below into a text file, save it with an .HTML extension and open it in a browser. Feel free to make your own changes and suggestions. Enjoy!

Spoiler
<html>
<head>
<title>POE Quick Reference Page</title>
<script type="text/javascript">
rings = '<div id="gearText"><table><tr><td id="td1">Iron Ring (1)</td><td id="td2">(1-4)</td></tr><tr><td id="td1">Coral Ring (1)</td><td id="td2">20 - 30</td></tr><tr><td id="td1">Paua Ring (1)</td><td id="td2">20 - 25</td></tr><tr><td id="td1">Unset Ring (5)</td><td id="td2">(1)</td></tr><tr><td id="td1">Gold Ring (8)</td><td id="td2">6 - 15</td></tr><tr><td id="td1">Ruby Ring (11)</td><td id="td2">20 - 30</td></tr><tr><td id="td1">Sapphire Ring (11)</td><td id="td2">20 - 30</td></tr><tr><td id="td1">Topaz Ring (11)</td><td id="td2">20 - 30</td></tr><tr><td id="td1">Diamond Ring (20)</td><td id="td2">20 - 30</td></tr><tr><td id="td1">Moonstone Ring (20)</td><td id="td2">15 - 25</td></tr><tr><td id="td1">Two-Stone Ring (20)</td><td id="td2">12 - 16</td></tr><tr><td id="td1">Prismatic Ring (30)</td><td id="td2">8 - 10</td></tr><tr><td id="td1">Amethyst Ring (30)</td><td id="td2">9 - 13</td></tr></table></div>'
amulets = '<div id="gearText"><table><tr><td id="td1">Paua Amulet (1)</td><td id="td2">20 - 30</td></tr><tr><td id="td1">Coral Amulet (1)</td><td id="td2">2.0 - 4.0</td></tr><tr><td id="td1">Amber Amulet (5)</td><td id="td2">20 - 30</td></tr><tr><td id="td1">Jade Amulet (5)</td><td id="td2">20 - 30</td></tr><tr><td id="td1">Lapis Amulet (5)</td><td id="td2">20 - 30</td></tr><tr><td id="td1">Gold Amulet (8)</td><td id="td2">12 - 20</td></tr><tr><td id="td1">Agate Amulet (16)</td><td id="td2">16 - 24</td></tr><tr><td id="td1">Turquoise Amulet (16)</td><td id="td2">16 - 24</td></tr><tr><td id="td1">Citrine Amulet (16)</td><td id="td2">16 - 24</td></tr><tr><td id="td1">Onyx Amulet (20)</td><td id="td2">10 - 16</td></tr></table></div>'
belts = '<div id="gearText"><table><tr><td id="td1">Rustic Sash (1)</td><td id="td2">12 - 24</td></tr><tr><td id="td1">Chain Belt (1)</td><td id="td2">9 - 20</td></tr><tr><td id="td1">Leather Belt (8)</td><td id="td2">25 - 40</td></tr><tr><td id="td1">Heavy Belt (8)</td><td id="td2">25 - 35</td></tr><tr><td id="td1">Studded Belt (16)</td><td id="td2">20 - 30</td></tr><tr><td id="td1">Cloth Belt (16)</td><td id="td2">15 - 25</td></tr></table></div>'
quivers = '<div id="gearText"><table><tr><td id="td1">Serrated Arrow Quiver (1)</td><td id="td2">(1-4)</td></tr><tr><td id="td1">Two-Point Arrow Quiver (4)</td><td id="td2">20 - 30</td></tr><tr><td id="td1">Sharktooth Arrow Quiver (10)</td><td id="td2">3 - 4</td></tr><tr><td id="td1">Blunt Arrow Quiver (16)</td><td id="td2">25 - 35</td></tr><tr><td id="td1">Fire Arrow Quiver (22)</td><td id="td2">(4-8)</td></tr><tr><td id="td1">Broadhead Arrow Quiver (28)</td><td id="td2">(6-12)</td></tr><tr><td id="td1">Penetrating Arrow Quiver (36)</td><td id="td2">(10%)</td></tr><tr><td id="td1">Spike-Point Arrow Quiver (45)</td><td id="td2">20 - 30</td></tr></table></div>'
body_ss = '<div id="gearText"><b>Glorious Plate (68)</b><br/>Gladiator Plate (65)<br/>Astral Plate (62)<br/>Crusader Plate (59)<br/>Golden Plate (56)<br/>Majestic Plate (53)<br/>Colosseum Plate (49)<br/>Sun Plate (45)<br/>Battle Plate (41)<br/>Bronze Plate (37)<br/>Lordly Plate (35)<br/>Arena Plate (32)<br/>Full Plate (28)<br/>War Plate (21)<br/>Copper Plate (17)<br/>Chestplate (6)<br/>Plate Vest (1)</div>';
body_is = '<div id="gearText"><b>Saintly Chainmail (70)</b><br/>Saint\'s Hauberk (67)<br/>Elegant Ringmail (64)<br/>Conquest Chainmail (61)<br/>Loricated Ringmail (58)<br/>Devout Chainmail (55)<br/>Chain Hauberk (51)<br/>Ornate Ringmail (47)<br/>Crusader Chainmail (43)<br/>Latticed Ringmail (39)<br/>Holy Chainmail (35)<br/>Full Chainmail (32)<br/>Full Ringmail (28)<br/>Chainmail Doublet (21)<br/>Ringmail Coat (17)<br/>Chainmail Tunic (8)<br/>Chainmail Vest (1)</div>';
body_ii = '<div id="gearText"><b>Vaal Regalia (68)</b><br/>Widowsilk Robe (65)<br/>Occultist\'s Vestment (62)<br/>Necromancer Silks (59)<br/>Savant\'s Robe (56)<br/>Destroyer Regalia (53)<br/>Spidersilk Robe (49)<br/>Conjurer\'s Vestment (45)<br/>Silken Wrap (41)<br/>Sage\'s Robe (37)<br/>Cabalist Regalia (35)<br/>Silk Robe (32)<br/>Mage\'s Vestment (28)<br/>Silken Garb (25)<br/>Scholar\'s Robe (18)<br/>Silken Vest (11)<br/>Simple Robe (1)</div>';
body_di = '<div id="gearText"><b>Carnal Armour (71)</b><br/>Sadist Garb (68)<br/>Blood Raiment (65)<br/>Varnished Coat (62)<br/>Sentinel Jacket (59)<br/>Crypt Armour (56)<br/>Lacquered Garb (52)<br/>Crimson Raiment (48)<br/>Sleek Coat (44)<br/>Quilted Jacket (40)<br/>Bone Armour (35)<br/>Waxed Garb (32)<br/>Scarlet Raiment (28)<br/>Oiled Coat (22)<br/>Padded Jacket (18)<br/>Oiled Vest (9)<br/>Padded Vest (1)</div>';
body_dd = '<div id="gearText"><b>Assassin\'s Garb (68)</b><br/>Zodiac Leather (65)<br/>Exquisite Leather (62)<br/>Destiny Leather (59)<br/>Sharkskin Tunic (56)<br/>Cutthroat\'s Garb (53)<br/>Coronal Leather (49)<br/>Glorious Leather (45)<br/>Frontier Leather (41)<br/>Eelskin Tunic (37)<br/>Thief\'s Garb (35)<br/>Sun Leather (32)<br/>Full Leather (28)<br/>Wild Leather (25)<br/>Buckskin Tunic (17)<br/>Strapped Leather (9)<br/>Shabby Jerkin (1)</div>';
body_ds = '<div id="gearText"><b>Triumphant Lamellar (69)</b><br/>General\'s Brigandine (66)<br/>Full Dragonscale (63)<br/>Desert Brigandine (60)<br/>Dragonscale Doublet (57)<br/>Battle Lamellar (54)<br/>Commander\'s Brigandine (50)<br/>Full Wyrmscale (46)<br/>Hussar Brigandine (42)<br/>Wyrmscale Doublet (38)<br/>Field Lamellar (35)<br/>Soldier\'s Brigandine (32)<br/>Full Scale Armour (28)<br/>Infantry Brigandine (21)<br/>Scale Doublet (17)<br/>Light Brigandine (8)<br/>Scale Vest (1)</div>';
helm_ss = '<div id="gearText"><b>Eternal Burgonet (69)</b><br/>Royal Burgonet (65)<br/>Ezomyte Burgonet (60)<br/>Samite Helmet (55)<br/>Siege Helmet (48)<br/>Reaver Helmet (40)<br/>Gladiator Helmet (35)<br/>Close Helmet (26)<br/>Barbute Helmet (18)<br/>Cone Helmet (7)<br/>Iron Hat (1)</div>';
helm_is = '<div id="gearText"><b>Praetor Crown (68)</b><br/>Prophet Crown (63)<br/>Magistrate Crown (58)<br/>Great Crown (53)<br/>Zealot Helmet (44)<br/>Aventail Helmet (37)<br/>Crusader Helmet (31)<br/>Great Helmet (22)<br/>Soldier Helmet (12)<br/>Rusted Coif (5)</div>';
helm_ii = '<div id="gearText"><b>Hubris Circlet (69)</b><br/>Mind Cage (65)<br/>Solaris Circlet (59)<br/>Necromancer Circlet (54)<br/>Steel Circlet (48)<br/>Lunaris Circlet (39)<br/>Bone Circlet (34)<br/>Tribal Circlet (26)<br/>Torture Cage (17)<br/>Iron Circlet (8)<br/>Vine Circlet (1)</div>';
helm_di = '<div id="gearText"><b>Deicide Mask (67)</b><br/>Vaal Mask (62)<br/>Harlequin Mask (57)<br/>Regicide Mask (52)<br/>Callous Mask (45)<br/>Raven Mask (38)<br/>Golden Mask (35)<br/>Festival Mask (28)<br/>Iron Mask (17)<br/>Plague Mask (10)<br/>Scare Mask (1)</div>';
helm_dd = '<div id="gearText"><b>Lion Pelt (70)</b><br/>Sinner Tricorne (64)<br/>Silken Hood (60)<br/>Ursine Pelt (55)<br/>Noble Tricorne (47)<br/>Hunter Hood (41)<br/>Wolf Pelt (30)<br/>Leather Hood (20)<br/>Tricorne (10)<br/>Leather Cap (1)</div>';
helm_ds = '<div id="gearText"><b>Nightmare Bascinet (67)</b><br/>Pig-Faced Bascinet (63)<br/>Fluted Bascinet (58)<br/>Lacquered Helmet (51)<br/>Fencer Helm (43)<br/>Secutor Helm (36)<br/>Gilded Sallet (33)<br/>Visored Sallet (23)<br/>Sallet (13)<br/>Battered Helm (1)</div>';
glove_ss = '<div id="gearText"><b>Titan Gauntlets (69)</b><br/>Vaal Gauntlets (63)<br/>Goliath Gauntlets (53)<br/>Ancient Gauntlets (47)<br/>Antique Gauntlets (39)<br/>Steel Gauntlets (35)<br/>Bronze Gauntlets (23)<br/>Plated Gauntlets (11)<br/>Iron Gauntlets (1)</div>';
glove_is = '<div id="gearText"><b>Crusader Gloves (66)</b><br/>Legion Gloves (57)<br/>Soldier Gloves (51)<br/>Zealot Gloves (43)<br/>Riveted Gloves (37)<br/>Mesh Gloves (32)<br/>Ringmail Gloves (19)<br/>Chain Gloves (7)</div>';
glove_ii = '<div id="gearText"><b>Sorcerer Gloves (69)</b><br/>Arcanist Gloves (60)<br/>Conjurer Gloves (55)<br/>Samite Gloves (47)<br/>Satin Gloves (41)<br/>Embroidered Gloves (36)<br/>Silk Gloves (25)<br/>Velvet Gloves (12)<br/>Wool Gloves (1)</div>';
glove_di = '<div id="gearText"><b>Murder Mitts (67)</b><br/>Assassin\'s Mitts (58)<br/>Carnal Mitts (50)<br/>Ambush Mitts (45)<br/>Trapper Mitts (36)<br/>Clasped Mitts (31)<br/>Strapped Mitts (16)<br/>Wrapped Mitts (5)</div>';
glove_dd = '<div id="gearText"><b>Slink Gloves (70)</b><br/>Stealth Gloves (62)<br/>Shagreen Gloves (54)<br/>Sharkskin Gloves (45)<br/>Eelskin Gloves (38)<br/>Nubuck Gloves (33)<br/>Deerskin Gloves (21)<br/>Goathide Gloves (9)<br/>Rawhide Gloves (1)</div>';
glove_ds = '<div id="gearText"><b>Dragonscale Gauntlets (67)</b><br/>Hydrascale Gauntlets (59)<br/>Wyrmscale Gauntlets (49)<br/>Serpentscale Gauntlets (43)<br/>Steelscale Gauntlets (36)<br/>Bronzescale Gauntlets (27)<br/>Ironscale Gauntlets (15)<br/>Fishscale Gauntlets (1)</div>';
boot_ss = '<div id="gearText"><b>Titan Greaves (68)</b><br/>Vaal Greaves (62)<br/>Goliath Greaves (54)<br/>Ancient Greaves (46)<br/>Antique Greaves (37)<br/>Reinforced Greaves (33)<br/>Plated Greaves (23)<br/>Steel Greaves (9)<br/>Iron Greaves (1)</div>';
boot_is = '<div id="gearText"><b>Crusader Boots (64)</b><br/>Legion Boots (58)<br/>Soldier Boots (49)<br/>Zealot Boots (40)<br/>Riveted Boots (36)<br/>Mesh Boots (28)<br/>Ringmail Boots (13)<br/>Chain Boots (5)</div>';
boot_ii = '<div id="gearText"><b>Sorcerer Boots (67)</b><br/>Arcanist Slippers (61)<br/>Conjurer Boots (53)<br/>Samite Slippers (44)<br/>Satin Slippers (38)<br/>Scholar Boots (32)<br/>Silk Slippers (22)<br/>Velvet Slippers (9)<br/>Wool Shoes (1)</div>';
boot_di = '<div id="gearText"><b>Murder Boots (69)</b><br/>Assassin\'s Boots (63)<br/>Carnal Boots (55)<br/>Ambush Boots (47)<br/>Trapper Boots (41)<br/>Shackled Boots (34)<br/>Clasped Boots (27)<br/>Strapped Boots (16)<br/>Wrapped Boots (6)</div>';
boot_dd = '<div id="gearText"><b>Slink Boots (69)</b><br/>Stealth Boots (62)<br/>Shagreen Boots (55)<br/>Sharkskin Boots (44)<br/>Eelskin Boots (39)<br/>Nubuck Boots (34)<br/>Deerskin Boots (22)<br/>Goathide Boots (12)<br/>Rawhide Boots (1)</div>';
boot_ds = '<div id="gearText"><b>Dragonscale Boots (65)</b><br/>Hydrascale Boots (59)<br/>Wyrmscale Boots (51)<br/>Serpentscale Boots (42)<br/>Steelscale Boots (36)<br/>Bronzescale Boots (30)<br/>Ironscale Boots (18)<br/>Leatherscale Boots (6)';
shield_ss = '<div id="gearText"><b>Pinnacle Tower Shield (70)</b><br/>Colossal Tower Shield (67)<br/>Ezomyte Tower Shield (64)<br/>Ebony Tower Shield (61)<br/>Shagreen Tower Shield (58)<br/>Crested Tower Shield (55)<br/>Girded Tower Shield (51)<br/>Bronze Tower Shield (47)<br/>Mahogany Tower Shield (43)<br/>Buckskin Tower Shield (39)<br/>Painted Tower Shield (35)<br/>Reinforced Tower Shield (30)<br/>Copper Tower Shield (24)<br/>Cedar Tower Shield (17)<br/>Rawhide Tower Shield (11)<br/>Corroded Tower Shield (5)<br/>Splintered Tower Shield (1)</div>';
shield_is = '<div id="gearText"><b>Archon Kite Shield (68)</b><br/>Mosaic Kite Shield (65)<br/>Champion Kite Shield (62)<br/>Branded Kite Shield (59)<br/>Angelic Kite Shield (55)<br/>Laminated Kite Shield (50)<br/>Steel Kite Shield (46)<br/>Etched Shield (40)<br/>Ceremonial Kite Shield (34)<br/>Layered Kite Shield (27)<br/>Reinforced Kite Shield (20)<br/>Linden Kite Shield (13)<br/>Plank Kite Shield (7)</div>';
shield_ii = '<div id="gearText"><b>Titanium Spirit Shield (68)</b><br/>Harmonic Spirit Shield (65)<br/>Vaal Spirit Shield (62)<br/>Fossilized Spirit Shield (59)<br/>Lacewood Spirit Shield (56)<br/>Thorium Spirit Shield (53)<br/>Chiming Spirit Shield (49)<br/>Ancient Spirit Shield (45)<br/>Ivory Spirit Shield (41)<br/>Walnut Spirit Shield (37)<br/>Brass Spirit Shield (33)<br/>Jingling Spirit Shield (28)<br/>Tarnished Spirit Shield (23)<br/>Bone Spirit Shield (15)<br/>Yew Spirit Shield (9)<br/>Twig Spirit Shield (1)</div>';
shield_di = '<div id="gearText"><b>Supreme Spiked Shield (70)</b><br/>Mirrored Spiked Shield (66)<br/>Ezomyte Spiked Shield (62)<br/>Alder Spike Shield (58)<br/>Sovereign Spiked Shield (54)<br/>Polished Spiked Shield (49)<br/>Compound Spiked Shield (45)<br/>Redwood Spiked Shield (39)<br/>Ornate Spiked Shield (33)<br/>Burnished Spike Shield (27)<br/>Alloyed Spike Shield (20)<br/>Driftwood Spiked Shield (12)<br/>Spiked Bundle (5)</div>';
shield_dd = '<div id="gearText"><b>Imperial Buckler (69)</b><br/>Crusader Buckler (66)<br/>Vaal Buckler (63)<br/>Lacquered Buckler (60)<br/>Ironwood Buckler (57)<br/>Golden Buckler (54)<br/>Battle Buckler (50)<br/>Corrugated Buckler (46)<br/>Enameled Buckler (42)<br/>Oak Buckler (38)<br/>Gilded Buckler (34)<br/>War Buckler (29)<br/>Hammered Buckler (23)<br/>Painted Buckler (16)<br/>Pine Buckler (8)<br/>Goathide Buckler (1)</div>';
shield_ds = '<div id="gearText"><b>Elegant Round Shield (70)</b><br/>Cardinal Round Shield (66)<br/>Spiny Round Shield (62)<br/>Teak Round Shield (58)<br/>Baroque Round Shield (54)<br/>Crimson Round Shield (49)<br/>Spiked Round Shield (45)<br/>Maple Round Shield (39)<br/>Splendid Round Shield (33)<br/>Scarlet Round Shield (27)<br/>Studded Round Shield (20)<br/>Fir Round Shield (12)<br/>Rotted Round Shield (5)</div>';
wpn_ss1 = '<div id="gearText"><b>Nightmare Mace (68)</b><br/>Auric Mace (66)<br/>Pernarch (64)<br/>Legion Hammer (62)<br/>Gavel (60)<br/>Tenderizer (58)<br/>Ancestral Club (56)<br/>Phantom Mace (53)<br/>Ornate Mace (50)<br/>Flanged Mace (47)<br/>Battle Hammer (44)<br/>Rock Breaker (41)<br/>Barbed Club (38)<br/>Petrified Club (35)<br/>Dream Mace (32)<br/>Ceremonial Mace (28)<br/>Bladed Mace (24)<br/>War Hammer (20)<br/>Stone Hammer (15)<br/>Spiked Club (10)<br/>Tribal Club (5)<br/>Driftwood Club (1)</div>';
wpn_ss2 = '<div id="gearText"><b>Terror Maul (67)</b><br/>Imperial Maul (65)<br/>Meatgrinder (63)<br/>Piledriver (61)<br/>Colossus Mallet (59)<br/>Karui Maul (57)<br/>Dread Maul (54)<br/>Plated Maul (51)<br/>Spiny Maul (48)<br/>Steelhead (44)<br/>Great Mallet (40)<br/>Totemic Maul (36)<br/>Fright Maul (32)<br/>Brass Maul (27)<br/>Spiked Maul (22)<br/>Sledgehammer (17)<br/>Mallet (12)<br/>Tribal Maul (8)<br/>Driftwood Maul (1)</div>';
wpn_is1 = '<div id="gearText"><b>Void Sceptre (68)</b><br/>Carnal Sceptre (66)<br/>Vaal Sceptre (64)<br/>Platinum Sceptre (62)<br/>Opal Sceptre (60)<br/>Tyrant\'s Sekhem (58)<br/>Karui Sceptre (56)<br/>Abyssal Sceptre (53)<br/>Royal Sceptre (50)<br/>Blood Sceptre (47)<br/>Lead Sceptre (44)<br/>Crystal Sceptre (41)<br/>Sekhem (38)<br/>Grinning Fetish (35)<br/>Shadow Sceptre (32)<br/>Ritual Sceptre (28)<br/>Ochre Sceptre (24)<br/>Iron Sceptre (20)<br/>Quartz Sceptre (15)<br/>Bronze Sceptre (10)<br/>Darkwood Sceptre (5)<br/>Driftwood Sceptre (1)</div>';
wpn_is2 = '<div id="gearText"><b>Judgement Staff (68)</b><br/>Imperial Staff (66)<br/>Maelstr&#246;m Staff (64)<br/>Ezomyte Staff (62)<br/>Lathi (60)<br/>Primordial Staff (58)<br/>Foul Staff (55)<br/>Highborn Staff (52)<br/>Serpentine Staff (49)<br/>Military Staff (45)<br/>Quarterstaff (41)<br/>Woodful Staff (37)<br/>Vile Staff (33)<br/>Royal Staff (28)<br/>Coiled Staff (23)<br/>Iron Staff (18)<br/>Long Staff (13)<br/>Primitive Staff (9)<br/>Gnarled Branch (1)</div>';
wpn_ii1 = '<div id="gearText"><b>Prophecy Wand (68)</b><br/>Tornado Wand (65)<br/>Opal Wand (62)<br/>Imbued Wand (59)<br/>Demon\'s Horn (56)<br/>Omen Wand (53)<br/>Serpent Wand (49)<br/>Crystal Wand (45)<br/>Engraved Wand (40)<br/>Faun\'s Horn (35)<br/>Sage Wand (30)<br/>Spiraled Wand (24)<br/>Quartz Wand (18)<br/>Carved Wand (12)<br/>Goat\'s Horn (6)<br/>Driftwood Wand (1)</div>';
wpn_di1 = '<div id="gearText"><b>Terror Claw (70)</b><br/>Imperial Claw (68)<br/>Vaal Claw (66)<br/>Eye Gouger (64)<br/>Hellion\'s Paw (62)<br/>Throat Stabber (60)<br/>Great White Claw (58)<br/>Eagle Claw (55)<br/>Noble Claw (52)<br/>Prehistoric Claw (49)<br/>Gut Ripper (46)<br/>Tiger\'s Paw (43)<br/>Gouger (40)<br/>Thresher Claw (37)<br/>Fright Claw (34)<br/>Sparkling Claw (30)<br/>Timeworn Claw (26)<br/>Blinder (22)<br/>Cat\'s Paw (17)<br/>Awl (12)<br/>Sharktooth Claw (7)<br/>Nailed Fist (1)</div>';
wpn_di2 = '<div id="gearText"><b>Demon Dagger (68)</b><br/>Imperial Skean (66)<br/>Platinum Kris (64)<br/>Ezomyte Dagger (62)<br/>Ambusher (60)<br/>Slaughter Knife (58)<br/>Gutting Knife (56)<br/>Fiend Dagger (53)<br/>Royal Skean (50)<br/>Golden Kris (47)<br/>Boot Blade (44)<br/>Poignard (41)<br/>Butcher Knife (38)<br/>Flaying Knife (35)<br/>Imp Dagger (32)<br/>Skean (28)<br/>Copper Kris (24)<br/>Boot Knife (20)<br/>Stiletto (15)<br/>Carving Knife (10)<br/>Skinning Knife (5)<br/>Glass Shank (1)</div>';
wpn_dd1 = '<div id="gearText"><b>Harpy Rapier (70)</b><br/>Jewelled Foil (68)<br/>Vaal Rapier (66)<br/>Spiraled Foil (64)<br/>Pecoraro (62)<br/>Tempered Foil (60)<br/>Dragonbone Rapier (58)<br/>Apex Rapier (55)<br/>Fancy Foil (52)<br/>Primeval Rapier (49)<br/>Serrated Foil (46)<br/>Estoc (43)<br/>Burnished Foil (40)<br/>Wyrmbone Rapier (37)<br/>Thorn Rapier (34)<br/>Elegant Foil (30)<br/>Antique Rapier (26)<br/>Jagged Foil (22)<br/>Basket Rapier (17)<br/>Battered Foil (12)<br/>Whalebone Rapier (7)<br/>Rusted Spike (1)</div>';
wpn_dd2 = '<div id="gearText"><b>Harbinger Bow (68)</b><br/>Imperial Bow (66)<br/>Spine Bow (64)<br/>Maraketh Bow (62)<br/>Ranger Bow (60)<br/>Citadel Bow (58)<br/>Thicket Bow (56)<br/>Decimation Bow (53)<br/>Highborn Bow (50)<br/>Ivory Bow (47)<br/>Sniper Bow (44)<br/>Compound Bow (41)<br/>Decurve Bow (38)<br/>Grove Bow (35)<br/>Death Bow (32)<br/>Royal Bow (28)<br/>Bone Bow (24)<br/>Recurve Bow (20)<br/>Composite Bow (15)<br/>Long Bow (10)<br/>Short Bow (5)<br/>Crude Bow (1)</div>';
wpn_ds1 = '<div id="gearText"><b>Infernal Axe (69)</b><br/>Royal Axe (67)<br/>Vaal Hatchet (65)<br/>Butcher Axe (63)<br/>Reaver Axe (61)<br/>Siege Axe (59)<br/>Karui Axe (57)<br/>Wraith Axe (54)<br/>Ceremonial Axe (51)<br/>Chest Splitter (48)<br/>War Axe (45)<br/>Wrist Chopper (42)<br/>Tomahawk (39)<br/>Jasper Axe (36)<br/>Spectral Axe (33)<br/>Decorative Axe (29)<br/>Arming Axe (25)<br/>Broad Axe (21)<br/>Cleaver (16)<br/>Boarding Axe (11)<br/>Jade Hatchet (6)<br/>Rusted Hatchet (1)</div>';
wpn_ds2 = '<div id="gearText"><b>Void Axe (68)</b><br/>Despot Axe (66)<br/>Vaal Axe (64)<br/>Ezomyte Axe (62)<br/>Sundering Axe (60)<br/>Karui Chopper (58)<br/>Abyssal Axe (55)<br/>Noble Axe (52)<br/>Labrys (49)<br/>Headsman Axe (45)<br/>Timber Axe (41)<br/>Jasper Chopper (37)<br/>Shadow Axe (33)<br/>Gilded Axe (28)<br/>Double Axe (23)<br/>Poleaxe (18)<br/>Woodsplitter (13)<br/>Jade Chopper (9)<br/>Stone Axe (1)</div>';
wpn_ds3 = '<div id="gearText"><b>Midnight Blade (68)</b><br/>Eternal Sword (66)<br/>Vaal Blade (64)<br/>Legion Sword (62)<br/>Gladius (60)<br/>Corsair Sword (58)<br/>Gemstone Sword (56)<br/>Twilight Blade (53)<br/>Graceful Sword (50)<br/>Elder Sword (47)<br/>Battle Sword (44)<br/>Baselard (41)<br/>Cutlass (38)<br/>Variscite Blade (35)<br/>Dusk Blade (32)<br/>Elegant Sword (28)<br/>Ancient Sword (24)<br/>War Sword (20)<br/>Broad Sword (15)<br/>Sabre (10)<br/>Copper Sword (5)<br/>Rusted Sword (1)</div>';
wpn_ds4 = '<div id="gearText"><b>Infernal Sword (67)</b><br/>Lion Sword (65)<br/>Vaal Greatsword (63)<br/>Ezomyte Blade (61)<br/>Reaver Sword (59)<br/>Headman\'s Sword (57)<br/>Wraith Sword (54)<br/>Tiger Sword (51)<br/>Engraved Greatsword (48)<br/>Highland Blade (44)<br/>Footman Sword (40)<br/>Butcher Sword (36)<br/>Spectral Sword (32)<br/>Ornate Sword (27)<br/>Etched Greatsword (22)<br/>Two-Handed Sword (17)<br/>Bastard Sword (12)<br/>Longsword (8)<br/>Corroded Blade (1)</div>';

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<div id="topContainer"><div id="dataElement_1"><a href="http://www.pathofexile.com/">Path of Exile Official Website</a></div></div>
<div id="topContainer"><div id="dataElement_3"><a href="http://pathofexile.gamepedia.com/Path_of_Exile_Wiki">Wiki</a></div><div id="dataElement_3"><a href="http://pathofexile.gamepedia.com/Skill#Active_Skills">Skill Gems</a></div><div id="dataElement_3"><a href="http://pathofexile.gamepedia.com/Weapon">Weapons</a></div></div>
<div id="topContainer"><div id="dataElement_3"><a href="http://pathofexile.gamepedia.com/Quest_Rewards#Quest_Rewards">Quest Rewards</a></div><div id="dataElement_3"><a href="http://pathofexile.gamepedia.com/Skill#Support_Gems_2">Support Gems</a></div><div id="dataElement_3"><a href="http://pathofexile.gamepedia.com/Armour_(equipment)">Armors</a></div></div>
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<div id="topContainer"><div id="dataElement_6_class">Marauder<br/>(Strength)</div><div id="dataElement_6_class">Templar<br/>(Str/Int)</div><div id="dataElement_6_class">Witch<br/>(Intelligence)</div><div id="dataElement_6_class">Shadow<br/>(Int/Dex)</div><div id="dataElement_6_class">Ranger<br/>(Dexterity)</div><div id="dataElement_6_class">Duelist<br/>(Dex/Str)</div></div>
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Does Fire Trap's AOE DOT burning damage continuously implement the +25% Fire resistance/-50% all other resistance effect from Elemental Equilibrium or does Elemental Equilibrium only happen once or only at certain points or how does it work? . .is my question, really.

Thanks.