"wrote:It's all Increased-type modifiers, they're additive: you really ought to remember that by now :)
Also, you're forgetting to add 1 for the base 100% in your calculations :P +600% Increased Duration = x7 multiplier.
1.8 * (1 + (600/100)) = 1.8 * 7 = 12.6, display will start at 13s
1.8 * (1 + (600/100) + (58/100)) = 13.644, display will start at 14s
I was not expecting the duration formula to follow like the damage/armor formula, I was thinking in the lines of max res gems with aura modifiers from the tree type formula, because there is only one type of modifier, so hence why I forgot to add 1. Though, I can see less duration gem fitting in the formula as well, even though, that is not a good idea for this skill. I had a feeling that was going to be the calculation seeing how underwhelming Increased Duration gem provided, in the grand scheme, it was going to be added up to with the rest of the increased duration modifier. Thus, making the increase not substantial. I did not wanted to add more to my post since I was not sure that I was correct on my second assumption, but you confirmed it. Thank you, Viper.
Now if only GGG can change Increased Duration gem to More Duration gem seeing as though reduced duration gem was change to less duration gem (along with the modifier). Might make Puncture and curse-related skills too good. :P