Kill all the monsters in every side area in Ambush or Invasion. You can complete this in any difficulty level. Use the /remaining command to see how many monsters remain, once you're getting close. Everyone in the area will receive credit for the clear.
Use these Currency Items
Use the following 24 currency items in either Ambush or Invasion.
Items from Vendor Recipes
Complete vendor recipes in either Ambush or Invasion to receive each of the following items. A vendor recipe is when you trade a specific pattern of items to a vendor, not when you buy items from his/her purchase screen.
Achievements completed: 40 of 66
Finish the game on Normal difficulty in a non-Hardcore League.
Finish the game on Normal difficulty in a Hardcore League.
Finish the game on Cruel difficulty in a Hardcore League.
Finish the game on Merciless difficulty in a Hardcore League.
Kill Brutus, Warden of Axiom Prison.
The Star of Wraeclast
Kill Merveil, the Siren.
A New Dawn
Vanquish the Vaal Oversoul.
Rest for the Wicked
Defeat Piety in her laboratory.
Kill Dominus as the Ranger.
Kill Dominus as the Templar.
Kill Dominus as the Witch.
Kill Dominus as the Shadow.
Kill Dominus as the Duelist.
Kill Dominus as the Marauder.
Kill Dominus as the Scion.
Free the Scion.
Beginning of the End
Reach level 60 as a non-Hardcore character.
Foot of the Mountain
Reach level 70 as a non-Hardcore character.
Scaling the Ladder
Reach level 80 as a non-Hardcore character.
Reach level 60 as a Hardcore character.
Reach level 70 as a Hardcore character.
Reach level 80 as a Hardcore character.
Slay an enemy that is simultaneously Ignited, Shocked, and Frozen.
Equip a Rare or Unique item in every non-Flask slot.
Shatter 5 monsters with a single action.
One of a Kind
Equip a Unique item.
Allocate a Keystone Passive Skill.
Fully clear an end-game Map area.
Help all three Bandit Lords.
Open a Large Chest.
Out of the Gate
Reach level 8 in any Race Event.
Have at least 75% resistance to Fire, Cold, and Lightning.
Have a Unique Item drop in the Twilight Strand on Normal difficulty.